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FEED THE QUEEN
FEED THE QUEEN
Strategy
Quiétude · Quiétude·-20%$6.39
Jun 3, 2026 · 1mo ago

patch 1.0.5 - Care Package scaling, very-end-game additions

AI summary1mo

Patch 1.0.5 introduces scaling for Care Packages based on colony count and expands end-game progression with more Brain Matter and DNA milestones.

Buffs3

  • Care PackageCare Package value now increases based on the number of colonies previously started, accelerating mid-to-late game progress.staticx0.5 per Colony
  • End-Game
    • Additional end-game levels now grant more Brain Matter, allowing players to reach higher Feeding Rates.Added
    • Increased the total available DNA points in the very-end-game to provide more milestones for players to achieve.Added

Bug fixes1

  • GeneralFixed a bug where the left panel box did not scale correctly when a large number of buffs were visible.

Other changes1

  • GeneralPlayers can now disable the custom mouse cursor in the options menu.enabledtoggleable

subjects affected (3)

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How did this patch land?
🔗
official notes
FEED THE QUEEN · Jun 3, 2026

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Patch history

see all 5

  1. patch 1.0.6 - More camera settingsJun 13, 2026 · 1mo

    Patch 1.0.6 introduces new camera and UI settings, save system improvements, and a critical fix for trap production after Rebirth.

    +3
  2. patch 1.0.4 - Backup system + Specialisations memoryJun 1, 2026 · 1mo

    Patch 1.0.4 introduces a save backup system, persistence for colony specializations, and various UI/UX improvements.

    +1
  3. patch 1.0.3 - RebirthMay 30, 2026 · 1mo

    Patch 1.0.3 focuses on enhancing the Rebirth mechanic, expanding its utility to more units, and providing minor economic and performance improvements.

    +7
  4. 1.0.2 - performance issuesMay 28, 2026 · 1mo

    Patch 1.0.2 focuses on stability, performance optimizations, and bug fixes for achievements and timers.

    +2

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