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For The King II
For The King II
AdventureIndieRPG
IronOak Games · Curve Games·$24.99
Jul 17, 2024 · 22mo ago

Patch #1.2.5

AI summary2w

Patch 1.2.5 focuses on stability fixes for the Dark Carnival, bug fixes for adventure completion, and a crossover event with Dungeons of Hinterberg.

Buffs5

  • Powder KegsPowder kegs in The Royal Mines now explode after 8 turns (2 rounds), giving players more time to react.8 turns turns
  • Shorty and GabboDIE-NO-MITE:The DIE-NO-MITE ability now deals the intended amount of damage, hitting harder than before.
  • Identify ScrollPlayers can now choose to Ambush a mimic after identifying it, granting the party initiative in the ensuing combat.Added
  • Evil BuskersEvil Buskers now correctly give Entertain gold to the owner.
  • GodsbeardParty Heal:Godsbeard now correctly triggers when a pipe is equipped during Party Heal at a rest phase.

Bug fixes1

  • General GameplayFixed an issue where refund focus was not being correctly applied during combat encounters.

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
For The King II · Jul 17, 2024
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Patch history

see all 54

  1. Patch #1.12.12 - Dungeon Crawl Update Fixes!
    May 12, 2026 · 1w
    +1
  2. Patch #1.11.8 - Fixes and updates to prepare for the upcoming DLC launch!
    Mar 10, 2026 · 2mo
    +51
  3. Patch 1.11—Seasonal Cosmetics, Manual Save System, New Orbs, bug fixes and more!
    Feb 17, 2026 · 3mo
    +10
  4. Patch #1.10.12 - Black Hole and Resonator fixes!
    Dec 9, 2025 · 5mo
    +6
  5. Patch #1.10.10 - Loot drop balance, bug fixes, and festive cosmetics abound!
    Dec 2, 2025 · 5mo
    +81
  6. Hotfix #1.10.9
    Nov 18, 2025 · 6mo
    +1
  7. Patch #1.8.13 - Crossplay re-enabled, bug fixes, and a new secret menu option!
    Oct 8, 2025 · 7mo
    +11
  8. Hotfix #1.8.11
    Sep 23, 2025 · 8mo
    +22

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Patch #1.2.5 — For The King II (5 buffs, 0 nerfs) · PatchDiff