Emergency maintenance focused on server stability, critical bug fixes for dungeon progression, and inventory management improvements.
Images © GrandChase via Steam
▲Buffs1
- InventoryItems can now be obtained during gameplay even if inventory is full, up to a maximum of 30 items.Blocked→Allowed (Max 30)
✚Bug fixes6
- Wizard's Labyrinth
- Fixed an issue where job change missions would not progress when defeating monsters within the level range.
- Fixed an issue preventing players from entering the Lv. 80~84 area of the Wizard's Labyrinth.
- InventoryFixed a bug where storage would not open in certain situations.
- Altar of JudgmentFixed an issue where some boss attack patterns would disappear, ensuring consistent combat encounters.
- Monster CardsFusion:Fixed a bug where closing the window during monster card fusion blocked subsequent fusion attempts.
- General SystemFixed a crash that occurred when changing resolution settings in certain situations.
◆Other changes3
- InventoryLobbies now warn players if their inventory is full and prevent starting the instance to avoid loss of loot.→Added
- General System
- Added a clear indication for dungeons where player stats are normalized.→Added
- Improved performance and reduced lag during in-game chatting.
subjects affected (5)
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Patch history
- [Announcement] New Growth Guide PreviewJul 1, 2026 · 1w+2→
- [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1w+24−12→
- [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 2w+25−18→
- →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 2w
- [Announcement] June 18 Developer NotesJun 18, 2026 · 2w+2−2→
- [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 1mo+2−3→
- [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 1mo+5→
- [Announcement] PVP Utility Balance Changes Update PreviewMay 13, 2026 · 1mo+4−53→
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