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Iris

HeroGeneral · Hero · Bermesiah · DPS · Iris · New Character · Brush · Paint
14 patcheslast touched 1w ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+5Aug 29, 2025May 13, 2026Aug 29, 2025 — [Announcement] Introducing Iris' Playstyle +3 / -0 (cum +3)Sep 10, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +3)Sep 11, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +3)Sep 15, 2025 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +4)Sep 18, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +4)Oct 2, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +4)Oct 24, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +4)Dec 8, 2025 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +5)Dec 10, 2025 — [Announcement] Bug Fixes/Improvements +0 / -1 (cum +4)Dec 15, 2025 — [Announcement] Bug Fixes/Improvements +0 / -1 (cum +3)Jan 15, 2026 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +4)Jan 28, 2026 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +4)Apr 9, 2026 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +5)May 13, 2026 — [Announcement] PVP Utility Balance Changes Update Preview +0 / -2 (cum +3)
Zoom into one ability:17 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 📊NumericUp, Up, and Away~!cooldown23s / 34s / 16s s

      Increased cooldowns for base and all types of Up, Up, and Away~!

      numeric

    • 📊NumericLuffy! Swallow!cooldown32s / 33s / 32s s

      Increased cooldowns for base and all types of Luffy! Swallow!

      numeric

    • 🐛Bug fixTrue Iron Dragon Helmcrafting material

      Fixed a bug where Upper Armor was incorrectly consumed as material when crafting the True Iron Dragon Helm.

    • 🐛Bug fixAnother TYPE1 Coordi Weapon Select Box

      Fixed a bug where Iris's item was missing from the Coordi Weapon Select Box in the Chase Pass Shop.

    • 🐛Bug fixReady!passive effect

      Fixed a bug where the Ready! passive effect would not trigger correctly when changing the start motion.

      bugfix

    • 🐛Bug fixGo! Luffyactivation timing

      Fixed a bug where 'Go! Luffy' could be used during the start motion, ensuring proper animation sequencing.

    • 🐛Bug fixGo! Luffycast frequency

      Fixed an issue where 'Go! Luffy' could be spammed repeatedly for a short period.

    • 🐛Bug fixpaint gaugeHigherStandard

      Fixed a bug where Iris started with an incorrectly high paint gauge level in PVP and Training Room.

    • 🐛Bug fix[VP] Ultimate Evasionmission trackingGP

      Fixed a bug where the Ultimate Evasion mission was incorrectly marked as GP.

    • 🐛Bug fixpaint gauge

      Fixed an issue where the paint gauge would continuously fill under certain circumstances, removing an unintended advantage.

    • 🐛Bug fixHypnotic Eyes Boxitem contentsMissingAdded

      Fixed a bug where the Hypnotic Eyes Box did not contain items for Iris.

      Fixed missing items in box.

    • 🐛Bug fixDash Attackkill count

      Fixed a bug where kills achieved via Dash Attack were not being counted toward the total kill count.

    • 🐛Bug fixmission objectiveswappedcorrected

      Corrected the mission requirements for Iris's Awakening skills to ensure the correct actions are tracked for completion.

      Fixed mission swap between 4th Bar Special and Awakening Skill

    • 🐛Bug fixGo! Luffy!positioningoverlappingcorrected

      Fixed a bug where using the Awakening Special: Go! Luffy! caused Iris to overlap with Luffy, improving visual clarity and positioning.

      Fixed character overlap during skill use

    • 🐛Bug fixAnother World Earring/Piercing materials

      Fixed a bug where the materials for Another World Earring of Chaos and Another World Piercing of Chaos were flipped in the Hero's Bullion Shop.

    • 🐛Bug fixInfinite Cycle Ring materials

      Fixed a bug where the materials needed to craft the Infinite Cycle Ring did not have the intended quantity in the Hero's Bullion Shop.

    • 🐛Bug fixHop, Hop! TYPE2activation

      Fixed a bug where 'Hop, Hop! TYPE2' would not activate as intended, ensuring reliable skill usage.

    • 🐛Bug fixKing Slime Head Chest

      Fixed an issue where items could not be used correctly after crafting the King Slime Head Chest.

    • 🐛Bug fixUp, Up, and Away~!cast speed

      Fixed a bug where Up, Up, and Away~! had an unintended skill cast speed under certain circumstances.

      Fixed unintended cast speed

    • 🛠QoLWadada Party!facing direction

      Improved the direction Luffy faces when using Wadada Party! for better visual consistency.

      Improved facing direction for Luffy

    • 🛠QoLLuffy Crash!facing direction

      Improved the direction Luffy faces when using Luffy Crash! for better visual consistency.

      Improved facing direction for Luffy

    • 🐛Bug fixWadada Party!sound

      Fixed a bug where an unintended sound would play during Wadada Party!.

      Fixed unintended sound

    • 🐛Bug fixLuffy Crash!visuals

      Fixed a bug where Luffy would not be displayed correctly after using Luffy Crash!.

      Fixed Luffy display bug

    • 🐛Bug fixappearance

      Fixed an unintended appearance bug for the Blue Ocean Coordi Dreamweaver.

      Fixed Blue Ocean Coordi Dreamweaver appearance

    • 🐛Bug fixSkill Treenotification dot

      Fixed a bug where the red notification dot in the Skill Tree would persist while the Iris Job Mission was in progress.

    • NewZ Commandpaint drop chanceAdded

      Attacking with Z Command now has a chance to spawn paint drops that fill the Paint Gauge.

      New mechanic

    • NewPaint GaugeresourceAdded

      Introduces a Paint Gauge that fills via paint drops and allows for powerful attacks through Luffy.

      New mechanic

    • NewLuffy's AttackMP recoveryAdded

      Consuming the Paint Gauge to unleash Luffy's attack can restore MP and maximize combat flow.

      New mechanic

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