Edel
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼📊NumericFlintlock / Air Flintlock / Jump AttackMP Removal100%→70%
MP Removal effects reduced by 30% across multiple attacks.
numeric
- ▲🐛Bug fixAir Flightdash availability
Fixed a bug where Edel could not dash after using Air Flight, restoring intended mobility.
Fixed dash lock
- ▲📊NumericCombo Attackcompletion time—→-0.35s s
Reduced the time to complete the full combo by 0.35 seconds.
numeric
- ▲📊NumericFrontal Retreatprotection—→Hyper Armor
Added 0.5 seconds of Hyper Armor (Super Armor in PVP) upon use.
numeric
- ▲📊NumericFlintlockbottom hitbox—→+25%
Integrated into basic commands and increased bottom hitbox by 25% to better hit small monsters.
numeric
- ▲🔁ReworkReverse Turninput↑Z→↑
Simplified input to just the up direction during critical/double attacks.
rework
- ▲🐛Bug fixAwakening Specialattack increase buff
Fixed a bug where the attack increase buff would not be applied if dash was used to cancel the Awakening Special motion.
- ▲📊NumericLeg Breakdefense reduction duration—→5s s
Increased the duration of defense reduction from Leg Break to 5 seconds.
Duration increase
- ▲🔁ReworkMoon Slashattack rangeTarget-based→Large Area
Moon Slash now hits all targets within a large area instead of focusing on a single target.
Hits all targets in area
- ▼✂️RemovedDespair TYPE3stun effectActive→Removed
Removed the special stun effect from Despair TYPE3, reducing the crowd control potential of the skill.
Removed special stun effect
- ≈🐛Bug fixFlintlock / Mid Combo Flintlock / Air Flintlockcooldown tooltip
Fixed incorrect cooldown display in tooltips for Flintlock, Mid Combo Flintlock, and Air Flintlock.
- ▲🐛Bug fixAircooldown
Fixed a bug where cooldown time for Air was not being reduced in dungeons.
- ≈🐛Bug fixRetreat / Evade / Ground Evasioncooldown tooltip
Fixed incorrect cooldown display in tooltips for Retreat, Evade, and Ground Evasion.