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Dio

HeroGeneral · Brawler · Damage · Hero · PVP · Melee · Dio · DPS · Attack · Physical · Magic · Mid · Mage · AP
11 patcheslast touched 3w ago▲ +8

Power trajectory

Up = buffed, down = nerfed
0+9Dec 13, 2022May 13, 2026Dec 13, 2022 — Bug Fixes/Improvements +1 / -0 (cum +1)Jan 11, 2024 — [Announcement] (Completed) Server Maintenance +0 / -1 (cum 0)Jan 17, 2024 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum 0)Jun 18, 2025 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +1)Jun 19, 2025 — [Announcement] Bug Fixes/Improvements +2 / -0 (cum +3)Oct 31, 2025 — [Announcement] November 12th 2nd Character Balance Revamp Preview +2 / -0 (cum +5)Nov 11, 2025 — [Announcement] November 12th 2nd Character Balance Revamp +3 / -0 (cum +8)Nov 13, 2025 — [Announcement] Bug Fixes/Improvements +0 / -1 (cum +7)Nov 26, 2025 — [Announcement] Reduced Difficulty for Job and Skill Mission Acquisition +1 / -0 (cum +8)Mar 6, 2026 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +9)May 13, 2026 — [Announcement] PVP Utility Balance Changes Update Preview +0 / -1 (cum +8)
Zoom into one ability:11 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • ✂️RemovedStarting MP ValueRemoved

      Starting MP value completely removed in PVP.

      removed

    • 🐛Bug fixOnrushdamage

      Fixed a bug where damage was not applied correctly when using Onrush while the fourth MP gauge was locked.

    • 🐛Bug fixUltimate Evasion IacquisitionNot givenGiven

      Fixed a bug where the Ultimate Evasion I Mission was not granted upon creating Dio.

      Fixed missing mission on creation.

    • 🐛Bug fixStick Lancedamage

      Fixed unintended damage values in PVP.

    • 🐛Bug fixStick Lancehitbox

      Fixed unintended hitbox size in PVP.

    • 📊NumericStick Lanceexplosion damage100%

      Increased explosion and movement damage by 100% and improved hitbox for large monsters.

      numeric

    • 📊NumericStick Lanceduration50%

      Increased the duration of Blaze Lance by 50%.

      numeric

    • 📊NumericChaotic Sparkdamage8%

      Increased damage by approximately 8%.

      numeric

    • 📊NumericStick LancedamageIncreased

      Increased damage from explosion and during movement for Blaze Lance.

      Explosion and movement damage

    • 📊NumericChaotic Sparkdamage+8%

      Increased damage of Chaotic Spark by approximately 8%.

      Damage increase

    • 🐛Bug fixdamage

      Fixed unintended damage for certain effect skills.

    • 🐛Bug fixKill Zoneduration

      Fixed the passive duration increase for Kill Zone, which was not applying as intended.

    • 🐛Bug fixCounterattackcooldownAdded s

      Restored the missing Reduced Counterattack Cooldown Time (Lv3-5) to the Skill Tree.

    • 🐛Bug fixDouble Attackactivationbrokenworking

      Fixed a bug in Training Mode where Double Attack would not function correctly after learning Weapon Combo.

    • 🐛Bug fixBlockerdurationLongerStandard s

      Fixed Blocker duration in Practice Mode to match actual gameplay, preventing misleading testing.

    • 🐛Bug fixPower Marblebuff targetPartySelf

      Fixed a bug where the Power Marble buff was incorrectly applied to party members who were not playing as Dio.

  1. Dec 13, 2022·Bug Fixes/Improvements+1
    • 🐛Bug fixWeapon Pose 2nd Spell MarbleAP cost reduction

      Fixed an issue where AP cost reduction was not being applied to Weapon Pose 2nd Spell Marble in dungeons, improving resource efficiency.

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