A series of bug fixes addressing mission tracking, character mechanics, monster behavior, and general system stability.
▲Buffs1
- Voidal InvaderRemoved an unintended attack in Phase 1 of Void (Nightmare), making the encounter more consistent.
▼Nerfs1
- IrisFixed an issue where the paint gauge would continuously fill under certain circumstances, removing an unintended advantage.
✚Bug fixes4
- Iris[VP] Ultimate Evasion:Fixed a bug where the Ultimate Evasion mission was incorrectly marked as GP.GP→
- General
- Fixed a bug allowing players to skip start motions via Quicksave when Skip Dungeon Cutscene was enabled.
- Fixed an issue where background music would unexpectedly restart from the beginning.
- Resolved a critical issue where the game would hang on a black loading screen during startup or stage transitions.
◆Other changes1
- GeneralCorrected the tooltip name for the Kricktria Monster Card Box.Another World Monster Card Box→Kricktria Monster Card Box
subjects affected (3)
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Patch history
- [Announcement] New Growth Guide PreviewJul 1, 2026 · 1w+2→
- [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1w+24−12→
- [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 2w+25−18→
- →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 2w
- [Announcement] June 18 Developer NotesJun 18, 2026 · 2w+2−2→
- [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 1mo+2−3→
- [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 1mo+5→
- [Announcement] PVP Utility Balance Changes Update PreviewMay 13, 2026 · 1mo+4−53→
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