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Rufus

HeroGeneral · Hero · Melee · Gun · DPS · Combat · Ranged · Gunner · Rufus
8 patcheslast touched 3w ago▲ +22

Power trajectory

Up = buffed, down = nerfed
0+23Mar 6, 2025May 13, 2026Mar 6, 2025 — [Announcement] Bug Fixes/Improvements +2 / -0 (cum +2)Mar 7, 2025 — [Announcement] Bug Fixes/Improvements +1 / -0 (cum +3)Oct 31, 2025 — [Announcement] November 12th 2nd Character Balance Revamp Preview +2 / -0 (cum +5)Nov 11, 2025 — [Announcement] November 12th 2nd Character Balance Revamp +3 / -0 (cum +8)Dec 5, 2025 — [Announcement] Bug Fixes/Improvements +2 / -0 (cum +10)Dec 10, 2025 — [Announcement] December 24th Character Balance Preview +13 / -0 (cum +23)Dec 26, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +23)May 13, 2026 — [Announcement] PVP Utility Balance Changes Update Preview +0 / -1 (cum +22)
Zoom into one ability:27 abilities tracked
Filter by change type:8 types in this subject

Patch history

    • ✂️RemovedStarting MP ValueRemoved

      Starting MP value completely removed in PVP.

      removed

    • 🔁ReworkNether Blade 1,2damage typeSkill DamageCommand Damage

      Damage changed to command damage in PVP; combo gauge no longer decreases.

      behavior

    • 🐛Bug fixSoul Shacklesmana cost

      Fixed abnormal mana costs for Soul Shackles to align with intended values.

      Cost correction

    • 🔁ReworkCombo Attackattack typeGunNether Blade

      Z command combo attack changed to melee using Nether Blade; gun attacks moved to X key.

      melee

    • NewCritical/Double AttackpositioningAdded

      New passive prevents critical/double attacks from pushing the character to the other side of the target.

      Passive

    • NewRollevasionAdded

      Added a new roll evasion command using the down direction key.

      Passive

    • 🎯BehaviorDash Attackchain speedFaster

      Improved dash chaining speed when pressing left/right dash during attacks.

      fluidity

    • 📊NumericRupturedamage+20%

      Increased damage by approximately 20%.

      numeric

    • 🔁ReworkTrampleinputSpecial Skill↑ while X

      Changed input method and allowed dash cancellation upon landing.

      input change

    • 🔁ReworkImpaleinputDash while XX →

      Changed input to X + direction and normalized damage regardless of cast timing.

      input change

    • 📊NumericNether Bladechain speed-0.3s s

      Improved attack chain speed by 0.3 seconds when Nether Blade 2 is active.

      numeric

    • NewReloadAP regenerationAdded

      New special command (C↑) that increases AP regeneration for a set duration.

      Passive

    • 📊NumericSoul Arbiterfinal damage+20.7%

      Increased final damage and expanded damage scaling from 3 to 5 stages.

      numeric

    • 📊NumericPulverizedamage+11.4%

      Increased skill damage by 11.4%.

      numeric

    • 📊NumericSoul Shacklesdamage+90-100%

      Massively increased damage in dungeons (90%) and PVP (100%) and increased range by 8%.

      numeric

    • 📊NumericCrescent Sweeprange+15%

      Increased attack range by 15%.

      numeric

    • 📊NumericExpunge TYPE2range+51%

      Increased attack range by 51% and improved visual effects.

      numeric

    • NewFinal ShotdamageAdded

      New special skill that fires a powerful bullet dealing damage over time to large monsters.

      Active

    • 📊NumericExplosive Shotfirst shot damage+100%

      Doubled first shot damage, though additional bullets' damage was reduced by 30%.

      numeric

    • 🐛Bug fixExpunge Type 2effectBrokenFixed

      Fixed a bug where the effects of Expunge Type 2 were not being applied correctly.

    • 🐛Bug fixBloody Gust Type 2effectBrokenFixed

      Fixed a bug where the effects of Bloody Gust Type 2 were not being applied correctly.

    • 📊NumericRupturecompletion time-0.24s s

      Reduced time to complete final rupture attack by 0.24 seconds.

      numeric

    • 📊NumericBullet Timebullet quantity48

      Increased bullets generated from 4 to 8, increasing total damage by 23.3% if all hit.

      numeric

    • 📊NumericExpungedamage5%

      Increased damage by approximately 5%.

      numeric

    • 📊NumericBullet Timebullet countIncreased

      Increased the number of additional bullets and damage against larger monsters.

      More bullets, more damage to big monsters

    • 📊NumericExpungedamage+5%

      Increased damage of Expunge by approximately 5%.

      Damage increase

    • 🐛Bug fixFirst Combo Attackchaining

      Fixed an issue where attacks did not chain as intended after the first combo attack, restoring intended combat flow.

    • 🐛Bug fixImpalemovement speed

      Fixed a bug where using a special skill during the Impale motion caused unintended movement speed.

    • 🐛Bug fixAwakening Coorditooltip

      Fixed a bug where season information was missing from the Awakening Coordi tooltip.

    • 🎯Behaviorattack usageenableddisabled

      Fixed a bug allowing X and C attacks to be used during dungeon cutscenes.

    • 🐛Bug fixAwakening Skilleffect durationpersistentcleared

      Fixed a bug where Awakening Skill effects remained active after leaving the game.

    • 🎨Visualbullet effectsunintendedfixed

      Corrected unintended display of bullet effects for certain commands.

    • 🛠QoLMake It Rainfacing directionmaintained

      Improved the skill to maintain the character's facing direction, allowing better control of pet skill orientation.

    • 🐛Bug fixZ attackcombo chainingbrokenfixed

      Fixed a bug where combos did not chain as intended after using the Z attack.

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