Jin
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼📊NumericCombo Attackhitbox duration—→Reduced
Reduced the attack hitbox duration for Asura's combo attacks.
Tighter Window
- ▼📊NumericIron Fist / End of Dayscooldown—→60s s
Cooldowns for all Iron Fist and End of Days variants increased to 60s.
numeric
- ▼🔁ReworkRollarmor typeInvincibility→Hyper Armor
Invincibility changed to Hyper Armor for Asura and Rama rolls.
behavior
- ▼✂️RemovedFalling SkyarmorSuper Armor→Removed
Removed Super Armor from Rama's Falling Sky.
removed
- ▼🔁ReworkBagua TrigrambehaviorBlocks Special→Cannot Block Special
Can no longer block special skills and now has a 5s cooldown.
behavior
- ≈🐛Bug fixPure Eternity Coordi Chammaequipment direction
Fixed a bug where the Pure Eternity Coordi Chamma was not equipped in the intended direction.
- ▲📊NumericIron Mountain Assaultdamage scalingLower later→Consistent
Increased damage for later hits of Iron Mountain Assault to be consistent with initial hits.
Later skills damage increase
- ▲🔁ReworkSearing LighthitboxStandard→Earthquake
Changed the first hit of Searing Light to a wide area earthquake damage effect.
Wide area first hit
- ≈🐛Bug fixAwakening Special Skillscreen zoom
Fixed an issue where the screen zoom-in effect persisted after using the Awakening Special Skill.
- ≈🐛Bug fixAwakening Special Skillcharacter effects
Fixed a bug where certain Chinese character effects failed to display during the Awakening Special Skill.
- ▲🐛Bug fixIron Fist Type 1deactivation
Iron Fist Type 1 can now be deactivated with the C key even when the Burning Gauge is empty.
- ▲🐛Bug fixEnd of Days Type 1deactivation
End of Days Type 1 can now be deactivated with the C key even when the Burning Gauge is empty.
- ≈🐛Bug fixAwakening Skilleffect durationpersistent→cleared
Fixed a bug where Awakening Skill effects remained active after leaving the game.
- ▲🐛Bug fixEnd of Daysdamage application
Fixed an issue where damage would not be applied when End of Days mode is canceled under certain circumstances, ensuring consistent damage output.
Fixed bug