Hotfix 2.0.12 focuses on resolving critical multiplayer desyncs, fixing mercenary debt bugs, and correcting item loot levels.
▲Buffs2
- Mercenaries
- Fixed an issue where mercenary starting debt increased every time a new campaign was started.cumulative→fixed
- Fixed a bug that caused characters to gain additional debt when loading a campaign if they were selected during the load.increased→stable
▼Nerfs2
- MultiplayerFixed a bug where non-host players incorrectly gained 5000 credits upon loading a save for the first time.5000→0 credits
- TB03GR Jesten ArmCorrected the loot level of the tier 3 TB03GR Jesten Arm to be consistent with its intended power level.600→400
✚Bug fixes5
- Multiplayer
- Fixed a multiplayer desync that occurred when loading a save where a player had a loaded firearm in a holster.
- Fixed a possible source of desync occurring at the start of missions.
- MercenariesFixed strange behavior of starting debt when multiple mercenaries are present in a campaign.
- UIFixed the rebind menu appearing behind boss HP bars, improving accessibility.hidden→visible
- Melee CombatFixed crashes that occurred when bouncing two melee attacks simultaneously.crash→stable
subjects affected (5)
tap to see balance history
Patch history
- Hotfix 2.36.1: Small Aim Offset FixJun 21, 2026 · 1mo
Hotfix 2.36.1 focuses on handheld weapon aiming accuracy, ETX01 Daumenfittich cooling improvements, and economy adjustments for the Millennium Front campaign.
+4−1→ - Update 2.33.0: 3 New EnemiesMay 29, 2026 · 1mo
Update 2.33.0 introduces three new enemy archetypes (Marksman, Commander, Artillery), several new armatures and weapons, and significant quality-of-life improvements to the mech builder and early-game progression.
+6→ - Hotfix 2.21.1Mar 9, 2026 · 4mo
Hotfix 2.21.1 focuses on critical stability fixes for multiplayer and squadron relocation, alongside minor UI improvements and a specific armor fix for the TS/RH04 Swallow.
+1→ - Hotfix 2.16.1: Multiplayer Parrying FixFeb 1, 2026 · 5mo
Hotfix 2.16.1 focuses on critical multiplayer parrying fixes, mech mobility improvements, and various environmental and unit bug fixes.
+3→ - Hotfix 2.11.3: HUD CompassDec 23, 2025 · 7mo
Hotfix 2.11.3 introduces a HUD compass, expands map variety in Millennium Front, and improves squad depot accessibility alongside several bug fixes.
+4→ - Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 7mo
Hotfix 2.9.1 introduces a new radial quick-menu for controllers and improves sniper indicator visibility and accuracy.
+7→ - Hotfix 2.7.2: Ace Spawn FixNov 23, 2025 · 8mo
Hotfix 2.7.2 focuses on improving grapple mobility and fixing ace spawn issues in Millennium Horizon.
+1→ - Hotfix 2.6.2: Memory Usage ReductionNov 16, 2025 · 8mo
Hotfix 2.6.2 focuses on memory optimization, quality-of-life improvements for multiplayer and controls, and specific weapon balance and bug fixes.
+4−1→
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