PatchDiff
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Granvir
Granvir
ActionIndieSimulation
Airborne Games · GIGATANK 3000·$14.99
Sep 30, 2025 · 8mo ago

Hotfix 2.0.13: Balance and Fixes

AI summary1w

Hotfix 2.0.13 focuses on reducing difficulty for melee builds and the Zero Front campaign, while introducing several critical bug fixes for multiplayer and the Engineer class.

Buffs9

  • General Combat
    • Enemies now block each other's line of sight, preventing them from firing or targeting players surrounded by allies, significantly aiding melee combat.Blocking
    • Reactor Explosion:Increased the delay before reactor explosions occur, giving less mobile builds more time to escape the blast radius.1.62 s
  • Zero Front Campaign
    • Reduced base threat level on Hard and Extreme difficulties to lower the initial difficulty spike.Reduced
    • Reduced how quickly threat escalates over the duration of a mission on Hard and Extreme.Reduced
    • Reduced the scaling of threat level escalation on Hard and Extreme difficulties.Reduced
    • Supply Pod:Added an extra random item and ammo stack to each supply pod to improve player agency and resource availability.Added
  • Multiplayer
    • Reduced the amount of threat added per additional player in multiplayer sessions.Reduced
    • Reduced average enemy squad size for groups larger than 2 players, scaling more heavily for higher player counts.Reduced
  • EngineerPart Modification:Fixed the inability to apply Speed Boost to legs and Damage Boost to arms in Zero Front farmlands.BrokenFixed

Bug fixes2

  • MultiplayerSave System:Fixed an issue where save points were created before player revival, which broke multiplayer campaign continues.
  • EngineerPart Modification:Fixed a bug in Zero Front farmlands where multiple of the same modifier could be applied to parts.

Other changes1

  • New Campaign+Boss Phases:Hard and Extreme exclusive boss phases are now included in New Campaign+ 1 and 2 respectively when playing on Normal, and Extreme phases in NG+ 1 when playing on Hard.Difficulty LockedNG+ Unlocked

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
Granvir · Sep 30, 2025
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Patch history

see all 25

  1. Update 2.33.0: 3 New Enemies
    May 29, 2026 · 1w
    +6
  2. Hotfix 2.21.1
    Mar 9, 2026 · 3mo
    +1
  3. Hotfix 2.16.1: Multiplayer Parrying Fix
    Feb 1, 2026 · 4mo
    +3
  4. Hotfix 2.11.3: HUD Compass
    Dec 23, 2025 · 5mo
    +4
  5. Hotfix 2.9.1: Controller Mini-Menu Rework
    Dec 7, 2025 · 6mo
    +7
  6. Hotfix 2.7.2: Ace Spawn Fix
    Nov 23, 2025 · 6mo
    +1
  7. Hotfix 2.6.2: Memory Usage Reduction
    Nov 16, 2025 · 6mo
    +41
  8. Hotfix 2.4.2: Desync and Looting Pause
    Nov 2, 2025 · 7mo
    +22

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