Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
▲Buffs2
- Grabbing throat mechanic
- Grabbing:Grabbing algorithm now prioritizes throat grabs when aiming near throat area; increases success when aiming at that region.→Prefer throat area
- Grabbing:Choking is now possibly more overpowered due to easier throat grabs.→Choking impact increased
✚Bug fixes1
- Alt Thrust toggle and modesAlt Thrust:Fixed Alt Thrust toggle not working correctly.→Fixed toggle behavior
◆Other changes7
- Height & Weight sliders (opponents in Free Mode)
- Added Height slider for opponents in Free Mode; sliders are multipliers so heavier opponents still feel stronger.→Added
- Added Weight slider for opponents in Free Mode; acts as a multiplier to physical presence.→Added
- Alt Thrust toggle and modes
- Alt Thrust:Holding Alt Thrust returns to Thumb Grip as before; tapping Alt Thrust toggles Classic Thrust.→Thumb Grip
- Classic Thrust:From Classic Thrust, releasing the mouse briefly returns to Swing Mode; holding Alt Thrust switches to Thumb Grip.→Releases mouse briefly returns to Swing Mode; holding Alt Thrust switches to Thumb Grip
- HelmetsRestored two helmets that were missing since the Demo version.→Added back 2 helmets missing since Demo
- Noclip on unsheatheTemporary noclip on unsheathe removed; players can samurai without the glitch.→Removed momentary noclip from weapons on unsheathe
- Miscellaneous adjustmentsMinor, unspecified adjustments described as 'Some other stuff'.→Various other tweaks
subjects affected (6)
tap to see balance history
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Patch history
- Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, SettingsJul 13, 2026 · 1mo
Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
+2−4→ - →Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixingJun 30, 2026 · 1mo
Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
- Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaksJun 29, 2026 · 1mo
Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
+3→ - →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Patch 0.6.1.3 - OG Willie, Bone snapping & moreJun 26, 2026 · 2mo
OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- →Blood HotfixFeb 18, 2026 · 6mo
Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
- HotFix 5Feb 8, 2026 · 6mo
HotFix 5 addresses bug fixes from previous physics changes and a small balance tweak.
+3→
Recently Updated
6

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HOTFIX 9
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