Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
✚Bug fixes3
- Collisions / DismembermentsCollision and dismemberment visuals and physics cleaned up for a more polished experience.→Fixed / smoother
- Explosive damageExplosive damage interactions with grabbed limbs and shields corrected.→Fixed explosive damage when grabbing arm while shields held
- BugfixesA collection of bug fixes addressed in this patch.
◆Other changes18
- Bone Snapping / Gore Setting
- Bone snapping stability is improved to be more reliable, reducing unexpected snaps during gameplay.→improved stability
- Bone Fragility:Bone Fragility slider added to Gore Setting to adjust bone snapping and breaking intensity.→Added
- Bone Fragility:Bone fragility controls bone snapping and breaking likelihood during impacts.low→high
- GreatswordsIntroduces Greatswords as craftable weapons with tiered spawning starting from Veteran tier.→Available
- Longswords & Arming SwordsNew sword variants added to early-game loot pool, broadening combat options for lower-tier players.→Commoner tier
- Blossfechten Combat ScenarioAdds Blossfechten combat scenario to progression mode with equipment requirement and placeholder UI banner.→Enabled in Progression Mode
- Blossfechten modifier
- Blossfechten modifier now affects Free Mode, enabling unarmored combat with Blossfechten rules.→Free Mode enabled
- Blossfechten modifier:Combining Blossfechten with Brawling in Free Mode has a negation interaction.→negates Brawling
- Random Gear in InventoryFree Mode lets players randomize gear, adding variety and unpredictability to gear setups.→Randomized
- Classic Alt Thrust controlsCtrl-ja style Alt Thrust control option introduced for toggle/hold behavior.→Classic Alt Thrust on hold (alt key) and Thumb Grip on toggle
- Classic Halfswording controlsHalfswording now works with combined RMB+LMB hold under classic controls.→Hold RMB and LMB together to half-sword
- Crossbows
- Crossbows tightened up for more dependable performance and smoother reloads.→More reliable
- Crossbow reloading:Reload flow simplified to click-to-load from quiver, reducing micro-management.→Quiver-based reload
- AIAI behavior reworked for improved responsiveness and engagement.→More responsive and fun
- Ground CombatGround combat has been improved for more stable and responsive melee exchanges.→Better
- ChokingChoked enemies can now counterattack, adding risk to choke maneuvers.→They fight back
- Explosive damageExplosive damage becomes more predictable, reducing luck-based swings.→Less random
- Body SlamBody slam deals less damage to reduce unpredictable headbutt outcomes.→Less
subjects affected (16)
tap to see balance history
- Bone Snapping / Gore Setting3
- Greatswords1
- Longswords & Arming Swords1
- Blossfechten Combat Scenario1
- Blossfechten modifier2
- Random Gear in Inventory1
- Classic Alt Thrust controls1
- Classic Halfswording controls1
- Crossbows2
- AI1
- Ground Combat1
- Choking1
- Collisions / Dismemberments1
- Explosive damage2
- Body Slam1
- Bugfixes1
Related Deals
Gear, keys & collectibles for Half Sword
Very Good
Like New
Good
Used
UsedAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, SettingsJul 13, 2026 · 1mo
Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
+2−4→ - Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaksJun 29, 2026 · 1mo
Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
+3→ - →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Patch 0.6.1.3 - OG Willie, Bone snapping & moreJun 26, 2026 · 2mo
OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
+2→ - Hot fix 0.6.1.2Jun 21, 2026 · 2mo
Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- →Blood HotfixFeb 18, 2026 · 6mo
Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
- HotFix 5Feb 8, 2026 · 6mo
HotFix 5 addresses bug fixes from previous physics changes and a small balance tweak.
+3→
Recently Updated
6

Twisted Tower (v 1.0.4.4.2) Patch
A broad set of fixes across progression, controls, gameplay, visuals, and performance to improve stability, input handling, weapon behavior, and environmental interactions.

Darkest Dungeon - The Fire’s Edge - Retail 27868 HOTFIX
Hotfix addressing audio, progression blockers, and UI/menu visibility with known Mac/Linux issues.

Hotfix #10
Hotfix #10 for Chop Chop Inc. fixes mission restart, UI tooltips, and duplicate entries, and notes upcoming rebinding and Gamescom timing.

Counter-Strike 2 Update
CS2 patch adds extensive scripting and UI tooling, new entities and events for custom maps, improved error handling and deprecations related to bomb events.

HOTFIX 9
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

Hotfix 8.4.4
Hotfix 8.4.4 focuses on reducing loading screen timeouts and improving server crash diagnostics, with a note that a larger gameplay hotfix is coming soon.
Similar Games
6







