OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
▲Buffs2
- Body slam / using others as weaponsBody Slam:Body slam damage increased and extended weaponization by using fallen Willies’ bodies; also causes self-damage to others handling bodies.→Increased damage; using other Willies’ bodies as weapons increases impact; severed limbs can bonk friends
- AI behavior improvementsAI opponents show more survivability and reaction, offering stronger counterplay opportunities.→AI self-preservation improved; AI will parry, riposte, sidestep and back step more often while still pressuring
◆Other changes6
- Alley / Exterior maps and environmentAlley map optimization with more elegant physics for exterior environment; rocks can be picked up and randomly thrown on exterior maps.→Improved map optimization; added rocks you can pick up; rocks randomly thrown on all exterior maps
- Shields and PavisesIntroduces new defensive shields and pavises as portable or deployable objects.→Added new Shields and Pavises
- Joint dislocation / dismemberment mechanicsDislocation / Dismemberment:New limb-dislocation mechanic allowing pulling and twisting to snap bones; tearing off limbs planned for future update.→Added joint dislocation; snapping bones by pulling and twisting; snapping neck, back, arms, legs; potential tear-off ability planned
- Neck grab rangeNeck grab:Neck grab reach has been adjusted to require more precise aiming, enabling head grabs more reliably when aimed well.far→not so far; can grab heads again if you aim well
- OG Willie appearance and random spawnOG Willie becomes a playable selection in character customization and can spawn randomly in Free Mode.→OG Willie selectable in Character Creation; spawns randomly in Free Mode
- Patch 0.6.1.3 overall polishPatch notes acknowledge community feedback and signal ongoing development toward next major update.→Thank you for feedback; moving toward 6.2
subjects affected (8)
tap to see balance history
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Patch history
- Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, SettingsJul 13, 2026 · 1mo
Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
+2−4→ - →Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixingJun 30, 2026 · 1mo
Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
- Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaksJun 29, 2026 · 1mo
Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
+3→ - →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Hot fix 0.6.1.2Jun 21, 2026 · 2mo
Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- →Blood HotfixFeb 18, 2026 · 6mo
Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
- HotFix 5Feb 8, 2026 · 6mo
HotFix 5 addresses bug fixes from previous physics changes and a small balance tweak.
+3→
Recently Updated
6

Twisted Tower (v 1.0.4.4.2) Patch
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Darkest Dungeon - The Fire’s Edge - Retail 27868 HOTFIX
Hotfix addressing audio, progression blockers, and UI/menu visibility with known Mac/Linux issues.

Hotfix #10
Hotfix #10 for Chop Chop Inc. fixes mission restart, UI tooltips, and duplicate entries, and notes upcoming rebinding and Gamescom timing.

Counter-Strike 2 Update
CS2 patch adds extensive scripting and UI tooling, new entities and events for custom maps, improved error handling and deprecations related to bomb events.

HOTFIX 9
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

Hotfix 8.4.4
Hotfix 8.4.4 focuses on reducing loading screen timeouts and improving server crash diagnostics, with a note that a larger gameplay hotfix is coming soon.
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