Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
▲Buffs3
- Fighting from GroundTuning to make fighting from ground more effective.→More effective
- Choke AI ResponseAI will try to fight back when the player chokes them.→Fight back when choked
- CrossbowsCrossbow:Crossbows made more reliable with simplified reload; no need to drag the bolt—click to load.→More reliable
◆Other changes8
- Bone Fragility
- Bone Fragility:Added Bone Fragility slider in Gore settings to tune bone snapping behavior.→Introduced
- Bone Fragility:Bone fragility settings are not applied instantly; newly spawned characters use the current fragility settings.→Applied after spawn
- Gear Randomization in Free Mode
- Free Mode now features gear randomization, with UI updates planned later.→Randomized gear in Free Mode
- Inventory UI will be updated in a future patch to support randomized gear.→UI changes planned
- Choke AI ResponsePain mechanics cause AI to give up and break limbs to end the fight sooner.→AI gives up when pain increases
- CrossbowsCrossbow:Animations adjusted to improve aiming and reloading.→Tweaked
- SwordsAdded ability to forge very large swords.→Forge really big swords
- Commoner EquipmentLongswords and Arming swords are now available in Commoner tier equipment.→Added Longswords and Arming swords to Commoner tier
subjects affected (7)
tap to see balance history
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Patch history
- Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, SettingsJul 13, 2026 · 1mo
Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
+2−4→ - →Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixingJun 30, 2026 · 1mo
Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
- →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Patch 0.6.1.3 - OG Willie, Bone snapping & moreJun 26, 2026 · 2mo
OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
+2→ - Hot fix 0.6.1.2Jun 21, 2026 · 2mo
Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- →Blood HotfixFeb 18, 2026 · 6mo
Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
- HotFix 5Feb 8, 2026 · 6mo
HotFix 5 addresses bug fixes from previous physics changes and a small balance tweak.
+3→
Recently Updated
6

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Hotfix #10
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HOTFIX 9
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

Hotfix 8.4.4
Hotfix 8.4.4 focuses on reducing loading screen timeouts and improving server crash diagnostics, with a note that a larger gameplay hotfix is coming soon.
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