Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
◆Other changes10
- Blood
- Blood system rewritten with partial RT Blood integration to improve performance and realism.→Reworked blood with partial implementation of in-house next gen blood system (RT Blood)
- Added wall decals splatter as part of blood visuals.→New
- Added floor decal splatter for blood visuals.→New
- Blood particle effects on weapon trails improved for realism.→Better
- Blood particle behavior optimized for performance.→More optimized
- RT blood splatters spawn at a more responsive rate to improve feedback.→More responsive
- Some fluid blood particles removed temporarily to improve performance.→Removed for now
- Blood settings exposed to allow players to adjust amount, force, particles, and decal levels.→Adjustable via Blood settings
- Messer hiltsMesser hilts redesigned as part of cosmetic tweaks.→redesigned
- PerformanceHotfix focused on blood optimization and general performance improvements.
subjects affected (3)
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Patch history
- Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, SettingsJul 13, 2026 · 1mo
Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
+2−4→ - →Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixingJun 30, 2026 · 1mo
Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
- Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaksJun 29, 2026 · 1mo
Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
+3→ - →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Patch 0.6.1.3 - OG Willie, Bone snapping & moreJun 26, 2026 · 2mo
OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
+2→ - Hot fix 0.6.1.2Jun 21, 2026 · 2mo
Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- HotFix 5Feb 8, 2026 · 6mo
HotFix 5 addresses bug fixes from previous physics changes and a small balance tweak.
+3→
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