Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
▲Buffs2
- Weapons & SFX
- Draw cutting:Draw cutting mechanics improved for more reliable and efficient use.→Improved
- Crossbow:Crossbow improvements make it highly reliable and user-friendly with good armor balance.→Best ever
▼Nerfs4
- AbyssCoffin:Coffin spawning or effects in the Abyss reduced to lessen annoyance.→Nerfed
- Weapons & SFX
- Base blunt damage:Base blunt damage reduced across applicable weapons.→Nerfed
- Naked fists:Bare-fisted attacks weakened to balance close-quarters combat.→Nerfed
- Pollaxe shaft:Pollaxe shaft damage reduced to adjust weapon balance.→Nerfed
◆Other changes18
- Abyss
- Zombies:Zombies reworked to be more balanced: biting is weaker, arm swings stronger when unarmed, improved crawling with broken legs, and increased spawn numbers.→Reworked
- Bone breaking and dismemberment:Bone breaking and dismemberment no longer apply to players while in the Abyss.→Disabled
- Death & Combat System
- Player death system:Death mechanics redesigned to give players more control at the moment of death and slightly improved survivability in Abyss.→Controlled last breath
- Enemies:Grab chances reduced to feel less punishing during engagements.→Less frequent
- Weapons & SFX
- SFX:Weapon sound design refreshed for clearer, more impactful combat audio.→Reworked
- Weapons:Environmental interactions updated so weapons can become lodged in wooden surfaces.→Now can get stuck
- Bone dislocation:Armor interactions with bone dislocation made slightly harder to perform.→Tighter
- Greatswords (Blossfechten):Blossfechten greatswords become optional in settings rather than always enabled.→Optional
- Settings
- Camera Settings:New camera customization options to tailor viewing perspective.→Added
- FPV Camera offset:First-person view camera offset customization per helmet to improve visibility through helmet slits.→Added
- Fallen body weight scale:UI slider to adjust perceived weight of fallen bodies for realism.→Added
- FPV FOV:Allow players to adjust FPV field of view for comfort.→Added
- Minimum damage:Damage slider minimum reduced to 1% to allow finer control over low-damage outputs.→1% %
- Split Screen:Split-screen mode disables hair rendering and volumetric clouds to improve stability; now reported to work properly.→Disabled
- Hair option:New global option to disable hair to improve stability for some configurations.→Added
- Bone Fragility / Dead Weight:Bone Fragility and Dead Weight take effect immediately without restarting rounds.→Instant
- General
- Main patch announcement clarifies no new content but ongoing tweaks based on player feedback.→Patch notes 0.6.1.5
- Broad miscellaneous adjustments including AI and physics to improve overall feel.→Various
subjects affected (5)
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Patch history
- →Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixingJun 30, 2026 · 1mo
Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
- Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaksJun 29, 2026 · 1mo
Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
+3→ - →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Patch 0.6.1.3 - OG Willie, Bone snapping & moreJun 26, 2026 · 2mo
OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
+2→ - Hot fix 0.6.1.2Jun 21, 2026 · 2mo
Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- →Blood HotfixFeb 18, 2026 · 6mo
Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
- HotFix 5Feb 8, 2026 · 6mo
HotFix 5 addresses bug fixes from previous physics changes and a small balance tweak.
+3→
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