Update 3.0 Hotfix #2 focuses on stability, fixing backend connection issues, and addressing various rendering and audio bugs.
Images © Hunt: Showdown 1896 via Steam
▲Buffs1
- Bear TrapsHunters killed by bear traps now correctly count as kills.No credit→Credit
✚Bug fixes8
- General
- Restored missing shaders to prevent game stalls during gameplay.
- Fixed an issue where lighting failed to initialize, causing the game to appear too dark.
- Fixed a bug where the mouse cursor disappeared when tabbing out during the client startup process.
- Addressed a rare occurrence where players would not see the result screen after a mission.
- Investigating 'Failure Detected' error messages occurring during matchmaking and mission loading.
- Ammo PickupFixed an issue where ammo received on pickup varied depending on whether the weapon already had ammo.Inconsistent→Consistent
- Audio
- Fixed rare cases where sounds were not properly occluded by geometry.
- Fixed a rare issue where gunshots and explosions failed to trigger audio.
◆Other changes2
- General
- Implemented a tentative fix for backend disconnections in menus and matches.
- Identified performance drops when looking through windows if 2-pass scene rendering and lighting are disabled.
subjects affected (4)
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Patch history
- →Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 3w
- Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 2mo−1→
- Update 2.6.0.1 Now LiveDec 17, 2025 · 5mo+4→
- →Update 2.5.0.1 Live Now!Oct 9, 2025 · 8mo
- Update 2.4.0.2 Now Live!Aug 4, 2025 · 10mo−1→
- Update 2.4.0.1 Now AvailableJul 9, 2025 · 11mo+1→
- Update 2.3.0.1 Now LiveApr 10, 2025 · 14mo+2→
- Update 2.2.0.1 Now Live!Dec 19, 2024 · 17mo+2−6→
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