Update 3.0 Hotfix #1 focuses on quality-of-life improvements for looting, critical bug fixes for consumables and loading, and tracking several known technical and visual issues.
Images © Hunt: Showdown 1896 via Steam
▲Buffs2
- Hunters
- Improved weapon looting to automatically fill free slots without requiring the player to manually switch to that slot first.
- Fixed an issue where stacked consumables of the same type could be lost after extracting from a mission.
✚Bug fixes3
- General
- Known issue where hunters killed by bear traps are not correctly counted as kills.
- Known issue where ammo received on pickup is inconsistent based on whether the weapon already contains ammo.
- Rare cases of sounds not properly occluding or gunshots/explosions failing to trigger sound.
◆Other changes3
- System
- Implemented a tentative fix to prevent players from being pushed back to the menu screen while loading into a mission.
- Added additional logging to investigate 'Failure Detected' errors during matchmaking and loading.
- GeneralPerformance drops when looking through windows if '2 pass scene rendering' and '2 pass lighting' are disabled.
subjects affected (3)
tap to see balance history
Patch history
- →Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 3w
- Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 2mo−1→
- Update 2.6.0.1 Now LiveDec 17, 2025 · 5mo+4→
- →Update 2.5.0.1 Live Now!Oct 9, 2025 · 8mo
- Update 2.4.0.2 Now Live!Aug 4, 2025 · 10mo−1→
- Update 2.4.0.1 Now AvailableJul 9, 2025 · 11mo+1→
- Update 2.3.0.1 Now LiveApr 10, 2025 · 14mo+2→
- Update 2.2.0.1 Now Live!Dec 19, 2024 · 17mo+2−6→
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