PatchDiff
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Jump Space
Jump Space
ActionAdventureIndie
Keepsake Games · Keepsake Games·$19.99
Apr 8, 2026 · 4mo ago

Hotfix 26 - v0.6.13.154

AI summary1mo

Hotfix 26 focuses on quality-of-life improvements for component discovery, meteor storm duration reduction, and various stability and input bug fixes.

Buffs7

  • Jump MapComponent unlocks are now visible directly on the jump map, removing the need to board a corvette to discover them.Added
  • BuddybotAmmo Collection:Buddybot can now pick up and use existing ammo packs, improving team sustain.Added
  • Meteor StormMeteor storm duration halved from 80 to 40 seconds, reducing the window of danger.8040 s
  • Solar FlaresSolar flares no longer spawn fires inside the ship while the ship is in cover, rewarding tactical positioning.AlwaysNone in cover
  • Melee AbilityFixed restrictions and interruptions when using the jetpack, reloading, or ADS, making melee more fluid.RestrictedFixed
  • Taser DroneFixed an issue where the taser drone was unable to target players.BrokenFixed
  • GeneralExternal fires and radioactive broken components now correctly count towards venture progress.

Nerfs1

  • CorvettesCorvettes no longer provide new components, only broken ones, as a temporary measure until the next major update.New ComponentsBroken Components

Bug fixes2

  • General
    • Fixed a critical bug where stale input overrides caused UI keys to display as 'A' and stop working.
    • Fixed a hard crash caused by the outline system interfering with shadow culling.

Other changes2

  • General
    • Artifact rarity color is now displayed in their info box subheader for better visibility.
    • Improved VFX and shader warmup times on subsequent boots for DX12 users.

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Jump Space · Apr 8, 2026

Patch history

see all 27

  1. Weapons Update Hotfix 11 - v0.7.15.13Jul 16, 2026 · 1mo

    A hotfix focusing on weapon scaling, module bug fixes, and the addition of Bonus Damage modules to drop tables.

    +4
  2. Update Hotfix 10 - v0.7.15.12Jul 15, 2026 · 1mo

    Hotfix 10 focuses on weapon balancing, specifically buffing the Bolt Accelerator and Ship Missile Launcher, while reworking the Chain Link mechanic to use projectiles instead of AoE hitboxes.

    +91
  3. Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 1mo

    Hotfix 9 increases Boarding Blitz damage, fixes loot rarity distribution, and resolves several animation and stacking bugs.

    +4
  4. Update Hotfix 8 - v0.7.15.10Jul 9, 2026 · 1mo

    Hotfix 8 focuses on a major Corrosion overhaul, loot economy adjustments for Materia Ingots, and various weapon balance changes including nerfs to Flechette Rounds and Shell Duplicator.

    +117
  5. Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1mo

    Hotfix 7 focuses on engine balancing, module adjustments, and various networking and gameplay bug fixes.

    +139
  6. Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8Jul 3, 2026 · 2mo

    A balance update focusing on status effect normalization, weapon scaling adjustments, and the addition of controller deadzone settings.

    +62
  7. Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 2mo

    Hotfix 5 focuses on critical bug fixes regarding Materia exploits, HUD indicators, and a mechanical update to Laser weapon heat management.

    +1
  8. Weapons Update Hotfix 4 - v0.7.15.6Jun 30, 2026 · 2mo

    A hotfix focusing on enemy balance, weapon adjustments, and a wide array of UI polish and bug fixes, including critical fixes for multiplayer module damage.

    +61

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