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Master of Command
Master of Command
Strategy
Armchair Interactive · Armchair Interactive·-20%$23.99
Dec 19, 2025 · 5mo ago

Patch v1.2.1 HRE Bugfixes

AI summary1d

A holiday hotfix focusing on HRE-specific bug fixes, campaign economy adjustments, and balance tweaks to cavalry equipment and doctrines.

Images © Master of Command via Steam

Buffs13

  • Holy Roman Empire
    • Saxon recruits are now more common than Imperial recruits in Acts 1 and 2.Increased
    • Unit Professionalism:The Unit Professionalism doctrine now correctly grants the HRE a free recruit.Compatible
  • Campaign Economy
    • Settlements now store 33% more ammunition.+33% %
    • Buy Ammo:Increased ammo purchase value from 3 to 4 supply per thaler.150200 units
    • Buy Food:Increased food purchase value from 1.66 to 2 food per thaler.5060 units
    • Prisoner Exchange:Slightly increased the amount of food gained from prisoner exchanges.Increased
  • Cavalry PistolsReduced the purchase price of cavalry pistols.5045 thaler
  • Frontline Focus DoctrineChanged from receiving extra flanking damage to a slight reduction in flanking damage dealt.+20%-5% %
  • Unit Upgrades
    • Swiss Veteran Fusilier/Grenadier:Reduced the cost to achieve veterancy for Swiss veteran units.-1
    • Netherlander Artillery:Reduced the upgrade cost for Netherlander artillery.-1
    • French Hussar:Reduced the upgrade cost for French Hussars.-1
    • Freikorps Hussar:Reduced the upgrade cost for Freikorps Hussars.-1
  • Solid ShotIncreased damage of solid shot against cavalry by approximately 15%.+15% %

Nerfs2

  • Campaign EconomyPrisoner Ransom:Slightly decreased the amount of ammunition gained from prisoner ransoms.Decreased
  • Cavalry PistolsReduced accuracy bonuses provided per quality level.4/6/82/4/6

Bug fixes6

  • Holy Roman Empire
    • German Arms Production:Fixed a bug where German Arms Production could cause gun counts to drop into negative values.NegativeClamped
    • Fixed a bug causing neon green elements to appear on HRE uniforms during upgrades.Neon GreenFixed
  • General Bugfixes
    • Sieges:Fixed a bug where capturing a fort during a siege could softlock the game.SoftlockFixed
    • Camp UI:Fixed the 'sort by type' and 'sort by value' buttons in the camp menu.BrokenFixed
    • Artillery Upgrade:Fixed a scrolling issue that prevented players (mainly Britain/Prussia) from confirming battalion artillery upgrades.BlockedFixed
    • Mustering Drumbeat:Fixed a bug where the mustering drumbeat would continue playing into battles and camp.BuggedFixed

Other changes5

  • Holy Roman Empire
    • Extended Training:HRE can no longer receive the Extended Training doctrine as it conflicts with drilling.AvailableRemoved
    • Updated the HRE general's name for historical accuracy.Friedrich MichaelFriedrich Michael von Zweibrücken
  • Campaign EconomyShop Trading:Added a clamp to prevent sell prices from exceeding buy prices, stopping infinite money exploits.VariableClamped
  • LancesLances now debuff melee instead of accuracy, favoring charging over prolonged melee combat.AccuracyMelee
  • Frontline Focus DoctrineReworked to maintain fire damage reduction while removing the devastating flanking fire penalty.-10%-10% %

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Master of Command · Dec 19, 2025
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Patch history

see all 14

  1. Patch 1.5.2
    Jun 2, 2026 · 14h
    +211
  2. Patch 1.5.1
    Jun 1, 2026 · 1d
    +12
  3. Patch v1.4.1
    Apr 14, 2026 · 1mo
    +1612
  4. Patch v1.3.2
    Mar 13, 2026 · 2mo
    +22
  5. Patch v1.3.1 + New Roadmap!
    Mar 3, 2026 · 3mo
    +61
  6. Patch v1.2.3 Localization Bugfixes
    Jan 7, 2026 · 4mo
    +51
  7. Patch v1.2.2 Shop Bugfixes
    Dec 20, 2025 · 5mo
    +3
  8. Patch v1.1.2 Artillery improvements, bugfixes
    Dec 2, 2025 · 6mo
    +71

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