A holiday hotfix focusing on HRE-specific bug fixes, campaign economy adjustments, and balance tweaks to cavalry equipment and doctrines.
Images © Master of Command via Steam
▲Buffs13
- Holy Roman Empire
- Saxon recruits are now more common than Imperial recruits in Acts 1 and 2.→Increased
- Unit Professionalism:The Unit Professionalism doctrine now correctly grants the HRE a free recruit.→Compatible
- Campaign Economy
- Settlements now store 33% more ammunition.→+33% %
- Buy Ammo:Increased ammo purchase value from 3 to 4 supply per thaler.150→200 units
- Buy Food:Increased food purchase value from 1.66 to 2 food per thaler.50→60 units
- Prisoner Exchange:Slightly increased the amount of food gained from prisoner exchanges.→Increased
- Cavalry PistolsReduced the purchase price of cavalry pistols.50→45 thaler
- Frontline Focus DoctrineChanged from receiving extra flanking damage to a slight reduction in flanking damage dealt.+20%→-5% %
- Unit Upgrades
- Swiss Veteran Fusilier/Grenadier:Reduced the cost to achieve veterancy for Swiss veteran units.→-1
- Netherlander Artillery:Reduced the upgrade cost for Netherlander artillery.→-1
- French Hussar:Reduced the upgrade cost for French Hussars.→-1
- Freikorps Hussar:Reduced the upgrade cost for Freikorps Hussars.→-1
- Solid ShotIncreased damage of solid shot against cavalry by approximately 15%.→+15% %
▼Nerfs2
- Campaign EconomyPrisoner Ransom:Slightly decreased the amount of ammunition gained from prisoner ransoms.→Decreased
- Cavalry PistolsReduced accuracy bonuses provided per quality level.4/6/8→2/4/6
✚Bug fixes6
- Holy Roman Empire
- German Arms Production:Fixed a bug where German Arms Production could cause gun counts to drop into negative values.Negative→Clamped
- Fixed a bug causing neon green elements to appear on HRE uniforms during upgrades.Neon Green→Fixed
- General Bugfixes
- Sieges:Fixed a bug where capturing a fort during a siege could softlock the game.Softlock→Fixed
- Camp UI:Fixed the 'sort by type' and 'sort by value' buttons in the camp menu.Broken→Fixed
- Artillery Upgrade:Fixed a scrolling issue that prevented players (mainly Britain/Prussia) from confirming battalion artillery upgrades.Blocked→Fixed
- Mustering Drumbeat:Fixed a bug where the mustering drumbeat would continue playing into battles and camp.Bugged→Fixed
◆Other changes5
- Holy Roman Empire
- Extended Training:HRE can no longer receive the Extended Training doctrine as it conflicts with drilling.Available→Removed
- Updated the HRE general's name for historical accuracy.Friedrich Michael→Friedrich Michael von Zweibrücken
- Campaign EconomyShop Trading:Added a clamp to prevent sell prices from exceeding buy prices, stopping infinite money exploits.Variable→Clamped
- LancesLances now debuff melee instead of accuracy, favoring charging over prolonged melee combat.Accuracy→Melee
- Frontline Focus DoctrineReworked to maintain fire damage reduction while removing the devastating flanking fire penalty.-10%→-10% %
subjects affected (8)
tap to see balance history
Patch history
- Patch 1.5.2Jun 2, 2026 · 14h+2−11→
- Patch 1.5.1Jun 1, 2026 · 1d+1−2→
- Patch v1.4.1Apr 14, 2026 · 1mo+16−12→
- Patch v1.3.2Mar 13, 2026 · 2mo+2−2→
- Patch v1.3.1 + New Roadmap!Mar 3, 2026 · 3mo+6−1→
- Patch v1.2.3 Localization BugfixesJan 7, 2026 · 4mo+5−1→
- Patch v1.2.2 Shop BugfixesDec 20, 2025 · 5mo+3→
- Patch v1.1.2 Artillery improvements, bugfixesDec 2, 2025 · 6mo+7−1→
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