A holiday hotfix focusing on HRE-specific bug fixes, campaign economy adjustments, and balance tweaks to cavalry equipment and doctrines.
Images © Master of Command via Steam
▲Buffs13
- Holy Roman Empire
- Saxon recruits are now more common than Imperial recruits in Acts 1 and 2.→Increased
- Unit Professionalism:The Unit Professionalism doctrine now correctly grants the HRE a free recruit.→Compatible
- Campaign Economy
- Settlements now store 33% more ammunition.→+33% %
- Buy Ammo:Increased ammo purchase value from 3 to 4 supply per thaler.150→200 units
- Buy Food:Increased food purchase value from 1.66 to 2 food per thaler.50→60 units
- Prisoner Exchange:Slightly increased the amount of food gained from prisoner exchanges.→Increased
- Cavalry PistolsReduced the purchase price of cavalry pistols.50→45 thaler
- Frontline Focus DoctrineChanged from receiving extra flanking damage to a slight reduction in flanking damage dealt.+20%→-5% %
- Unit Upgrades
- Swiss Veteran Fusilier/Grenadier:Reduced the cost to achieve veterancy for Swiss veteran units.→-1
- Netherlander Artillery:Reduced the upgrade cost for Netherlander artillery.→-1
- French Hussar:Reduced the upgrade cost for French Hussars.→-1
- Freikorps Hussar:Reduced the upgrade cost for Freikorps Hussars.→-1
- Solid ShotIncreased damage of solid shot against cavalry by approximately 15%.→+15% %
▼Nerfs2
- Campaign EconomyPrisoner Ransom:Slightly decreased the amount of ammunition gained from prisoner ransoms.→Decreased
- Cavalry PistolsReduced accuracy bonuses provided per quality level.4/6/8→2/4/6
✚Bug fixes6
- Holy Roman Empire
- German Arms Production:Fixed a bug where German Arms Production could cause gun counts to drop into negative values.Negative→Clamped
- Fixed a bug causing neon green elements to appear on HRE uniforms during upgrades.Neon Green→Fixed
- General Bugfixes
- Sieges:Fixed a bug where capturing a fort during a siege could softlock the game.Softlock→Fixed
- Camp UI:Fixed the 'sort by type' and 'sort by value' buttons in the camp menu.Broken→Fixed
- Artillery Upgrade:Fixed a scrolling issue that prevented players (mainly Britain/Prussia) from confirming battalion artillery upgrades.Blocked→Fixed
- Mustering Drumbeat:Fixed a bug where the mustering drumbeat would continue playing into battles and camp.Bugged→Fixed
◆Other changes5
- Holy Roman Empire
- Extended Training:HRE can no longer receive the Extended Training doctrine as it conflicts with drilling.Available→Removed
- Updated the HRE general's name for historical accuracy.Friedrich Michael→Friedrich Michael von Zweibrücken
- Campaign EconomyShop Trading:Added a clamp to prevent sell prices from exceeding buy prices, stopping infinite money exploits.Variable→Clamped
- LancesLances now debuff melee instead of accuracy, favoring charging over prolonged melee combat.Accuracy→Melee
- Frontline Focus DoctrineReworked to maintain fire damage reduction while removing the devastating flanking fire penalty.-10%→-10% %
subjects affected (8)
tap to see balance history
Patch history
- Patch 1.5.8Jul 8, 2026 · 1mo
Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.
+1→ - Patch 1.5.7Jun 22, 2026 · 2mo
Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.
+1−1→ - Patch 1.5.5Jun 14, 2026 · 2mo
Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.
+22−5→ - Patch 1.5.4Jun 5, 2026 · 2mo
Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.
+11−3→ - Patch 1.5.3Jun 3, 2026 · 3mo
Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.
+9−4→ - Patch 1.5.2Jun 2, 2026 · 3mo
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.
+2−11→ - Patch 1.5.1Jun 1, 2026 · 3mo
Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.
+1−2→ - Patch v1.4.1Apr 14, 2026 · 4mo
Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.
+16−12→
Related Deals
Gear, keys & collectibles for Master of Command
Good
Brand New
Very Good
Acceptable
Good
Good
NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Recently Updated
6

STEAM DECK VERIFIED, GEFORCE NOW & PATCH 1.0.11
Steam Deck Verified, GeForce NOW support and numerous quality-of-life and gameplay tweaks including new input options, stability fixes, and item/weapon handling adjustments.


Big Ambitions 1.0 Build 3672 - Patch Notes
A large batch of bug fixes across many systems, including UI, gameplay interactions, and stability, with no new gameplay balance changes.

Patch 7.0.7
Patch 7.0.7 introduces a mix of balance tweaks, bug fixes, and QoL/UI improvements across weapons, monsters, and progression systems.

Hotfix - Version 0.26.1_3
Hotfix 0.26.1_3 tightens translations, UI/UX, map markers, and several behavior tweaks across General, Buildings, Items & Treasure, and Enemies.

Hotfix - 1st September 2026
Hotfix addressing DLC-related join issues for Southwest map and hex number support for the paint mixing machine.

Patch Notes 1.0.15751
Major quality-of-life and balance changes: new weapon, revised leveling, revamped elemental scaling, cosmetic color options, and widespread balance tweaks including enemy abilities.
Similar Games
6






