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Master of Command
Master of Command
Strategy
Armchair Interactive · Armchair Interactive·$29.99
Jan 7, 2026 · 6mo ago

Patch v1.2.3 Localization Bugfixes

AI summary1mo

Patch v1.2.3 focuses on localization fixes, campaign map movement adjustments, and several gameplay exploits and bug fixes across various units and doctrines.

Buffs5

  • Campaign Map
    • Reduced movement penalty for rivers, allowing armies to cross water slightly faster.-60%-50% %
    • Reduced movement penalty for forests, improving army mobility through wooded terrain.-30%-25% %
  • Hessian GrenadiersSprint:Fixed a bug where sprint speed was identical to walk speed.Walk SpeedSprint Speed
  • Observation Battalion ArtilleryFixed a bug where these units did not start with basic canister shot by default.Basic Canister Shot
  • GeneralUpgrade Tree:Fixed a button issue that caused players to lose upgrade points when pressing the button multiple times.Loss of pointsFixed

Nerfs1

  • Soldier Kings LegacyCorrected the doctrine so that only heavy infantry receive combat effectiveness, rather than every unit.All UnitsHeavy Infantry

Bug fixes4

  • CavalryFixed a bug where Russian provincial cavalry were incorrectly counted as heavy cavalry.Heavy CavalryCorrect Class
  • General
    • Officer Upgrades:Fixed an exploit where players could re-roll officer upgrades without increasing the cost by restarting the menu.ExploitFixed
    • Grenades:Fixed an exploit that allowed for infinite grenades.InfiniteLimited
    • Achievements:Fixed Cossack and Saxon achievements to trigger correctly based on unit and faction requirements.BrokenFixed

Other changes2

  • General
    • Army Generation:Reduced the frequency of foreign units in regular armies to make specialized foreign armies more distinct.HigherLower
    • Localization:Updated all languages and fixed text overflow in starting menus.Fixed

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Master of Command · Jan 7, 2026

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Patch history

see all 19

  1. Patch 1.5.8Jul 8, 2026 · 1w

    Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.

    +1
  2. Patch 1.5.7Jun 22, 2026 · 3w

    Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.

    +11
  3. Patch 1.5.5Jun 14, 2026 · 1mo

    Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.

    +225
  4. Patch 1.5.4Jun 5, 2026 · 1mo

    Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.

    +113
  5. Patch 1.5.3Jun 3, 2026 · 1mo

    Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.

    +94
  6. Patch 1.5.2Jun 2, 2026 · 1mo

    Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.

    +211
  7. Patch 1.5.1Jun 1, 2026 · 1mo

    Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.

    +12
  8. Patch v1.4.1Apr 14, 2026 · 3mo

    Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.

    +1612

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