PatchDiff
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Master of Command
Master of Command
Strategy
Armchair Interactive · Armchair Interactive·-20%$23.99
Mar 3, 2026 · 3mo ago

Patch v1.3.1 + New Roadmap!

AI summary1d

Patch v1.3.1 focuses on AI behavior improvements, campaign experience/training logic, UI polish, and expanded modding capabilities, alongside the announcement of the 'Wave II' roadmap.

Images © Master of Command via Steam

Buffs6

  • Campaign
    • Drilling Stance:Drilling stance no longer consumes ammo when training units that have already reached max veterancy (9).Required0
    • Post-battle Experience:Experience is no longer wasted on max veterancy units; it is now prioritized for units below veterancy 9.EqualTargeted
    • Local Guides Doctrine:Fixed an issue where encamped armies near settlements were not being revealed as intended.
  • Hall of FamePlayers can now save units to the Hall of Fame mid-campaign via the command tent in camp view.Post-campaignMid-campaign
  • Modding
    • Introduced 'Extended Functionality' mod to provide more scripting support for modders.Extended
    • Mustering Stance:The HRE-unique mustering stance can now be modded into other nations and stacked with other stances.HRE OnlyModular/Moddable

Nerfs1

  • Cavalry CarbinesFixed a bug allowing players to skip reload by toggling auto-target or switching targets.SkippableRequired

Bug fixes4

  • CampaignFixed a bug where players could potentially receive two of the same doctrine rewards.
  • AIDefensive Stance:Fixed a bug where rallied units would blindly walk back into enemy lines to reach their defensive parameter.
  • Santa Cruz TreatiseOpen Order:Fixed a bug where the accuracy buff was not being displayed in the UI while in open order.HiddenVisible
  • GeneralImplemented possible crash fixes for DirectX12.

Other changes6

  • AI
    • Defensive Personality:Defensive AI will now break stance and attack more willingly if they are being heavily damaged by artillery or skirmishers.HighLow
    • Defensive Stance:Defensive AI will no longer take a defensive position if they lack artillery units.RandomArtillery Required
  • InfantryTroops will no longer complete a reload animation if they have completely run out of ammo.Finish reloadStop reload
  • Santa Cruz TreatiseNow only equippable by light infantry to align with its open order accuracy bonus.GeneralLight Infantry
  • General
    • Added horse and cannon icons to the upgrade tree for better unit type identification.
    • Added new generic emblems available for all nations.Added

subjects affected (8)

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How did this patch land?
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official notes
Master of Command · Mar 3, 2026
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Patch history

see all 14

  1. Patch 1.5.2
    Jun 2, 2026 · 14h
    +211
  2. Patch 1.5.1
    Jun 1, 2026 · 1d
    +12
  3. Patch v1.4.1
    Apr 14, 2026 · 1mo
    +1612
  4. Patch v1.3.2
    Mar 13, 2026 · 2mo
    +22
  5. Patch v1.2.3 Localization Bugfixes
    Jan 7, 2026 · 4mo
    +51
  6. Patch v1.2.2 Shop Bugfixes
    Dec 20, 2025 · 5mo
    +3
  7. Patch v1.2.1 HRE Bugfixes
    Dec 19, 2025 · 5mo
    +132
  8. Patch v1.1.2 Artillery improvements, bugfixes
    Dec 2, 2025 · 6mo
    +71

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