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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH · Moon Studios GmbH·$39.99
Jul 29, 2024 · 23mo ago

Hotfix 1 - The Crucible

AI summary1mo

Hotfix 1 focuses on Echo economy rebalancing, healing fixes, and various stability and UI bug fixes for the Seneschal and Danos.

Buffs3

  • Echo
    • Echo costs have been reduced, making them more affordable for players.Lower
    • Echo healing has been standardized to 100% effectiveness.100% %
  • GeneralRefineries:Fixed an issue where resources taken from refineries were lost if the player's inventory was full.

Bug fixes5

  • Seneschal
    • Builder Projects:Fixed an issue where builder projects were missing their corresponding graphics.
    • Rookery Upgrade:Fixed the Rookery upgrade graphic and description appearing even after all projects were completed.
  • DanosProjects Screen:The 'time needed' text now correctly appears on Danos' projects screen.
  • General
    • Fixed a bug that caused players to get stuck in transitions at the start or end of short cinematics.
    • Target skulls are no longer visible when the last remaining enemies are within the camera view.

Other changes1

  • GeneralGeneral improvements to game localization.

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
No Rest for the Wicked · Jul 29, 2024

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Patch history

see all 25

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

  2. Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 · 3mo

    Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

    +34
  3. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

  4. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
  5. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
  6. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
  7. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 · 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
  8. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2

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