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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH · Moon Studios GmbH·-30%$27.99
Jul 29, 2024 · 22mo ago

Hotfix 1 - The Crucible

AI summary6m

Hotfix 1 focuses on Echo economy rebalancing, healing fixes, and various stability and UI bug fixes for the Seneschal and Danos.

Buffs3

  • Echo
    • Echo costs have been reduced, making them more affordable for players.Lower
    • Echo healing has been standardized to 100% effectiveness.100% %
  • GeneralRefineries:Fixed an issue where resources taken from refineries were lost if the player's inventory was full.

Bug fixes5

  • Seneschal
    • Builder Projects:Fixed an issue where builder projects were missing their corresponding graphics.
    • Rookery Upgrade:Fixed the Rookery upgrade graphic and description appearing even after all projects were completed.
  • DanosProjects Screen:The 'time needed' text now correctly appears on Danos' projects screen.
  • General
    • Fixed a bug that caused players to get stuck in transitions at the start or end of short cinematics.
    • Target skulls are no longer visible when the last remaining enemies are within the camera view.

Other changes1

  • GeneralGeneral improvements to game localization.

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
No Rest for the Wicked · Jul 29, 2024
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Patch history

see all 20

  1. Early Access Patch Notes - Together Hotfix 9
    Apr 24, 2026 · 1mo
  2. Early Access Patch Notes - Together Hotfix 8
    Apr 10, 2026 · 1mo
    +34
  3. Early Access Patch Notes - Together Hotfix 7
    Jan 31, 2026 · 4mo
  4. Early Access Patch Notes - Together Hotfix 6
    Jan 30, 2026 · 4mo
    +4
  5. Early Access Patch Notes - Together Hotfix 5
    Jan 30, 2026 · 4mo
    +3
  6. Early Access Patch Notes - Together Hotfix 4
    Jan 28, 2026 · 4mo
    +4
  7. Early Access Patch Notes - Together Hotfix 3
    Jan 26, 2026 · 4mo
    +6
  8. Early Access Patch Notes - Together Hotfix 2
    Jan 24, 2026 · 4mo
    +2

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