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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH · Moon Studios GmbH·$39.99
Nov 1, 2024 · 20mo ago

Early Access Patch Notes | The Crucible - Hotfix 3

AI summary1mo

Hotfix 3 focuses on performance optimizations, critical bug fixes for enchantments and spawning, and balance adjustments for Echo Knight and Warrick The Torn.

Images © No Rest for the Wicked via Steam

Buffs4

  • Pig StickerFixed an issue where the Attack Speed enchantment caused attacks to end early and break hitboxes.
  • ClaymoreFixed an issue where the Attack Speed enchantment caused attacks to end early and break hitboxes.
  • Enchantments
    • Damage Increase at Full Focus:Fixed a bug where Damage Increase at Full Focus was not activating.BrokenFixed
    • Focus Gain:Fixed a bug where Focus Gain enchantments were not activating.BrokenFixed

Nerfs3

  • Echo KnightMaximum HP reduced by 33% to bring the enemy into better balance based on community feedback.-33% %
  • Warrick The TornWarrick is now harder to push off the arena cliff, preventing easy cheese strategies.Increased
  • GeneralFixed an issue where Health, Stamina, and Focus could be overbuffed by stacking different sources simultaneously.OverbuffedCapped

Other changes2

  • General
    • Improved accuracy and performance of GPU culling and fixed Dynamic Resolution Scaling frame time measurements.
    • Enemies no longer maintain velocity while frozen, preventing them from 'ice skating'.Kept velocityStopped

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
No Rest for the Wicked · Nov 1, 2024

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Patch history

see all 25

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

  2. Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 · 3mo

    Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

    +34
  3. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

  4. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
  5. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
  6. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
  7. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 · 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
  8. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2

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