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Oxygen Not Included
Oxygen Not Included
IndieSimulation
Klei Entertainment · Klei Entertainment·$24.99
Oct 5, 2017 · 107mo ago

Oxygen Not Included - Oil Upgrade Available Now!

AI summary1mo

The Oil Upgrade introduces hydrocarbons, a new oil biome, protective Atmo Suits, a room-based bonus system, and various new buildings and creatures.

Images © Oxygen Not Included via Steam

Buffs6

  • Atmo Suits
    • Atmo Suit:Atmo Suits increase digging speed and protect Duplicants from extreme temperatures and gases.Increased
    • Atmo Suit:Wearing a suit now prevents the 'Unclean' effect when stepping in liquids.Immune
  • RoomsAreas fulfilling specific requirements are now recognized as rooms, granting efficiency bonuses to buildings within.Added
  • General
    • Sinks:Added plumbable Sinks to replace manual Wash Basins.Added
    • Plastic Infrastructure:Plastic ladders and tiles are faster to traverse and resist germ spread.Increased
    • Germs:Introduced disease mass limits to prevent germs from reproducing infinitely.InfiniteCapped

Nerfs1

  • Atmo SuitsAtmo Suit:Wearing an Atmo Suit slightly slows down Duplicants.Decreased

Other changes10

  • Hydrocarbons
    • Introduced Crude Oil and Petroleum as new resources for advanced plastics and power generation.Added
    • Oil Well:Added Oil Wells to extract fuel from Oil Geysers, though they may require water as a sacrifice.Added
    • Oil Refinery:Added Oil Refinery to produce Petroleum for use in high-powered generators.Added
    • Polymer Press:Added Polymer Press to manufacture germ-resistant plastics for advanced technologies.Added
  • Atmo SuitsSuit Checkpoint:Suit Checkpoints force Duplicants to wear suits before entering dangerous areas.Added
  • RoomsAdded a Rooms Overlay to visualize completed rooms and their active bonuses.Added
  • General
    • Slicksters:New creatures that convert carbon dioxide into fuel.Added
    • Apothecary:The Apothecary returns, allowing the creation of medicines and Vitamin Chews.RemovedAdded
    • Research Tree:Techs have been split into more chunks with rebalanced costs for more flexible progression.Rebalanced
    • Daily reports now provide more detailed and accurate colony activity breakdowns.Improved

subjects affected (4)

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How did this patch land?
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official notes
Oxygen Not Included · Oct 5, 2017

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Patch history

see all 100

  1. [Game Update] - 744825Jul 28, 2026 · 3d

    A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.

    +1
  2. [Game Update] - 740622Jul 7, 2026 · 3w

    This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.

    +5
  3. [Game Update] - 737790Jun 17, 2026 · 1mo

    A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.

    +11
  4. [Game Update] - 737195Jun 12, 2026 · 1mo

    A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.

    +1
  5. [Game Update] - 720580 & 720697Apr 2, 2026 · 4mo

    A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.

    +4
  6. [Game Update] - 707956Jan 16, 2026 · 6mo

    A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!

    +1
  7. [Game Update] - 706793Jan 12, 2026 · 6mo

    A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.

    +1
  8. [Game Update] - 704096Dec 11, 2025 · 7mo

    Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.

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