PatchDiff
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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Jul 29, 2025 · 13mo ago

Update 1.6.4535 released

AI summary1mo

Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

Buffs3

  • GravshipReduced the chance of the gravship landing spot being over deep water to prevent landing failures.Reduced chance over deep water
  • Psilocapcatatonic breakdown:Reduced the chance of psilocap catatonic breakdowns from 4% to 1%.4%1% %
  • Breathless GeneThe breathless gene now suppresses the normal vacuum resistant gene, removing its metabolic impact.ActiveRemoved

Nerfs1

  • Psilocapcreative inspiration:Reduced the chance of psilocap creative inspiration from 6% to 2%.6%2% %

Bug fixes7

  • Gravship
    • Fixed an issue where power connections were scrambled and flickables were reset upon gravship launch.
    • Fixed pathfinder not updating areas previously occupied by the gravship, preventing pawns from appearing to walk over empty space.
    • Fixed a bug where gases on the gravship would never dissipate after landing.
  • Room & Building Logic
    • Fixed multiple issues where buildings, prisoner beds, and enemy fire could interact through corners incorrectly.
    • Fixed an issue where diagonal walls could incorrectly leak room vacuum.
  • Shuttles
    • Fixed issues where player shuttles could be lost in water when landing.
    • Shuttles now properly apply peace talk outcomes upon landing.

Other changes2

  • General
    • Fixed slow startup performance (InitializeShortHashDictionary) when using a large number of mods.
    • Prevented outfit stands from being uninstalled to avoid destroying their inventory when deconstructed while minified.UninstallableNon-uninstallable

subjects affected (6)

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How did this patch land?
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official notes
RimWorld · Jul 29, 2025

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  5. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  6. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  7. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42
  8. Update 1.4.3641 releasedFeb 15, 2023 · 43mo

    A small maintenance update focusing on Biotech expansion fixes, UI scaling corrections for DSR, and various bug fixes across gameplay systems.

    +6

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