
A small stability and quality-of-life update focusing on memory leak fixes, UI corrections, and blueprint alignment.
▲Buffs1
- Blueprint Auto ConnectBlueprint Auto Connect now considers height differences between connections, leading to more accurate automatic wiring/piping.
✚Bug fixes2
- GeneralFixed a memory leak that caused crashes related to the Object Limit during long play sessions.
- Radar TowerInteraction:Fixed an issue where the Radar Tower UI would not appear when interacting with the tower.Hidden→Visible
◆Other changes1
- Modding APIFGBlueprintOpenConnectionManager:Removed FACTORYGAME_API import/export from FGBlueprintOpenConnectionManager for modding purposes.Present→Removed
subjects affected (4)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
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