PatchDiff
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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Dec 11, 2024 · 20mo ago

Post-launch patch 1

AI summary1mo

Post-launch patch 1 focuses on bug fixes, quality-of-life improvements, and minor audio/visual polish.

Buffs4

  • GeneralAlbert Hoover's supplier stash is now marked on the map for easier navigation.Added
  • Mixing StationThe amount of trash produced by the mixing station has been reduced by half.100%50% %
  • Gardening Tools
    • Improved the responsiveness and detection of soil pourer and sprinkler interactions.
    • Soil Pourer:Long-life soil now correctly persists after application via the soil pourer.1 usePersistent

Bug fixes10

  • General
    • Fixed a bug where NPCs could see the player through walls.
    • Corrected a minor shadow rendering issue in the motel room.
    • Fixed a collision issue causing vehicles to clip into the ground near Thompson Construction & Demo.
  • Anna Chesterfield
    • Anna Chesterfield now correctly appears on the customer web.MissingFixed
    • Fixed missing preferences and incorrect deal locations for Anna.MissingFixed
  • Mixing StationFixed a bug that interfered with the completion of mixing station processes.
  • Baseball BatSwing:Fixed a bug that allowed the baseball bat to swing repeatedly without a cooldown.NoneFixed
  • Gameplay Systems
    • Body Search:Fixed a bug that allowed players to start body searches while being pursued by police.During pursuitBlocked
    • Fixed an issue where product recipes were being duplicated.DuplicatedFixed
  • Sauerkraut SupremeFixed collision issues on the Sauerkraut Supreme that were blocking door access.Blocking doorFixed

Other changes2

  • General
    • Added more unique voice lines to enhance characterization and immersion.Added
    • Additive visuals are now properly cleared when harvesting plants.

subjects affected (7)

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How did this patch land?
🔗
official notes
Schedule I · Dec 11, 2024

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.1f12Nov 18, 2025 · 9mo

    Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

    +102
  6. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  7. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  8. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3

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