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GeneralBug Fixes · UI · Input · NPCs · Quests · Physics · Dialogue · General · Multiplayer · UX · Bugfixes · QoL · AI · System · Optimization · Bugfix · Visuals · Performance · Stability · Quality of Life · World · Audio · Visual
19 patcheslast touched 1w ago▲ +12

Power trajectory

Up = buffed, down = nerfed
0+12Dec 11, 2024Aug 14, 2026Dec 11, 2024 — Post-launch patch 1 +1 / -0 (cum +1)Dec 12, 2024 — Post-launch patch 2 +3 / -0 (cum +4)Dec 14, 2024 — Post-launch patch 4 +0 / -0 (cum +4)Dec 15, 2024 — Post-launch patch 5 +0 / -0 (cum +4)Jan 5, 2025 — v0.2.1: CO-OP Patch 1 +3 / -0 (cum +7)Jan 6, 2025 — v0.2.2: CO-OP Patch 2 +0 / -0 (cum +7)Jan 7, 2025 — v0.2.3: CO-OP Patch 3 +0 / -0 (cum +7)Mar 26, 2025 — Post-launch Patch #2 +0 / -0 (cum +7)Mar 29, 2025 — Post-launch Patch #4 +0 / -0 (cum +7)Apr 1, 2025 — Post-launch Patch #5 +0 / -0 (cum +7)Apr 3, 2025 — Post-launch Patch #6 + Alternate Version +1 / -0 (cum +8)Apr 20, 2025 — Patch v0.3.4f8 +0 / -0 (cum +8)Jun 10, 2025 — Patch v0.3.6f4 +0 / -0 (cum +8)Aug 17, 2025 — Open Beta Patch v0.4.0f2 +0 / -0 (cum +8)Aug 22, 2025 — Open Beta Patch v0.4.0f3 +1 / -1 (cum +8)Sep 27, 2025 — Patch v0.4.0f8 +3 / -0 (cum +11)Nov 18, 2025 — Patch v0.4.1f12 +2 / -1 (cum +12)Aug 6, 2026 — v0.4.6f12 Open Beta +0 / -0 (cum +12)Aug 14, 2026 — Patch v0.4.6f13 +0 / -0 (cum +12)
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Filter by change type:8 types in this subject

Patch history

  1. Aug 14, 2026·Patch v0.4.6f13
    • 🐛Bug fixrespawn button visibility

      Respawn button visibility bug in single-player multiplayer session fixed.

      Bug fix: Made the respawn button visible in multiplayer sessions with only 1 player.

    • 🐛Bug fixforward/backward rebinding

      Input rebinding now correctly affects vehicle and skateboard controls.

      Bug fix: Ensure forward/backward rebinding applies to vehicles and skateboard input.

    • 🐛Bug fixNPC melee damage on non-host clients

      Corrected damage replication so non-host clients no longer receive double NPC melee damage.

      Bug fix: Non-host clients no longer take double damage from NPC melee attacks.

    • 🐛Bug fixpayphone interaction

      Payphone call flow corrected so exiting the first call does not prevent a second call.

      Bug fix: Payphones work correctly on second attempt after exiting the first call.

    • 🐛Bug fixNPC LOD bounds

      LOD culling refreshed to ensure NPCs render and behave correctly after ragdoll displacement.

      Bug fix: NPC LOD bounds refresh properly when ragdolls are moved far from death location.

    • 🐛Bug fixemployee tutorial quests timing

      Tutorial quest progression now triggers at the correct in-game time.

      Bug fix: Employee tutorial quests update at 4AM as intended.

    • 🐛Bug fixliquid drum physics

      Liquid drum stability restored to prevent floor penetration and subsequent dialogue prompt failure.

      Bug fix: Fixed a physics bug where a warehouse liquid drum could fall through the floor, causing a cascade leading to a conversation prompt issue.

    • 🐛Bug fixUncle Nelson dialogue

      Prologue dialogue sequencing fixed to ensure Uncle Nelson text displays correctly.

      Bug fix: Corrected Uncle Nelson dialogue error in the prologue.

  2. Aug 6, 2026·v0.4.6f12 Open Beta
    • 🐛Bug fixmultiplayer join

      Resolved an issue that could let non-friends join a friend's multiplayer game, improving account safety and invite integrity.

      Fixed a security vulnerability that allowed users to join a multiplayer game without being friends with the host.

    • 🐛Bug fixUI text wrapping

      Packaging station button text no longer wraps oddly, ensuring labels are readable.

      Fixed packaging station button text wrapping.

    • 🐛Bug fixmain menu info popup

      Main menu info popups reliably display again, improving accessibility of key info.

      Fixed main menu info popup sometimes not displaying.

    • 🐛Bug fixquest UI layouts

      Quest UI now refreshes reliably, ensuring progress and details update as expected.

      Fixed quest UI layouts sometimes not refreshing properly.

  3. Nov 18, 2025·Patch v0.4.1f12+2-1
    • NewQuest GuideAdded

      Added a helpful quest entry advising players on how to break the truce in 'Deal for the Benzies'.

      Added optional quest entry for 'Deal for the Benzies'.

    • 🐛Bug fixNPC Logicbrokenfixed

      Fixed NPC schedules and prevented dead cartel goons from standing around after a day passes.

      Fixed 4am schedule updates and goon respawning.

    • 🐛Bug fixPolice AIignoringdetecting

      Police now correctly detect and penalize non-host players who break curfew.

      Fixed police not noticing non-host players breaking curfew.

  4. Sep 27, 2025·Patch v0.4.0f8+3
    • Newquality bonusAdded

      Added 'exceeded quality' bonus.

      New bonus

    • 🎯BehaviorCheckpointsheight

      Police checkpoints are now lowered if there are no officers manning them.

      Behavior change

    • 🐛Bug fixNetworktraffic

      Fixed excessive graffiti-related network traffic that caused connection issues.

      Fixed graffiti lag

    • 🐛Bug fixRagdollimpact forces

      Fixed impact forces not applying to ragdolls and applying in the incorrect direction.

      Fixed physics

    • 🐛Bug fixMultiplayersync

      Fixed various multiplayer issues including RV state, vehicle checkpoint searches, and management data initialization.

      General sync fixes

  5. Aug 22, 2025·Open Beta Patch v0.4.0f3+1-1
    • 🐛Bug fixPolice AIpursuit behavior

      Fixed police abandoning pursuit prematurely, making escapes more challenging and realistic.

      Bugfix

    • 🐛Bug fixNPCsphysics

      Fixed NPCs teleporting back to land after being thrown into the ocean while unconscious.

      Bugfix

    • 🛠QoLUIRank Up NotificationAdded

      Added a notification when ranking up that Spray Paint is now available for purchase.

      QoL

    • 🛠QoLsave file size

      Reduced trash save file size by disabling JSON pretty-print.

      Optimization

    • 🐛Bug fixworld state

      Fixed manor tunnels and manor state (original/destroyed/rebuilt) resetting upon reloading the game.

      Bugfix

    • 🐛Bug fixUI

      Fixed various UI issues including region unlock popups and compass cardinal indicators.

      Bugfix

    • 🐛Bug fixVehicle AI

      Fixed an issue where vehicle AI would not park correctly.

      Bugfix

  6. Jun 10, 2025·Patch v0.3.6f4
    • Newcommunity voting interfaceAdded

      Added a client-side community voting interface that will appear when votes open.

      UI addition

    • 🐛Bug fixAlbert Hoover conversation

      Fixed a bug where Albert Hoover's message conversation was visible prematurely.

      Bugfix

    • 🐛Bug fixdrug wear-off timer

      Fixed an issue where drug effect wear-off timers failed to function at 4 AM.

      Bugfix

  7. Apr 20, 2025·Patch v0.3.4f8
    • 🎨VisualgraffitiAdded

      Added new graffiti art to the game world.

      Visual

    • ✂️RemovedFeedback Formemail fieldOptionalRemoved

      Removed the optional email field from the feedback form to reduce clutter.

      UI cleanup

    • 📝TextFeedback Formlabelsuggestionsfeedback

      Renamed 'suggestions' to 'feedback' in the feedback form.

      Text change

    • 🐛Bug fixEscape Button

      Fixed a bug where the first click of the escape button was ignored.

      Bugfix

    • 🐛Bug fixOG KushListedNot Listed

      Fixed OG Kush being listed for sale by default in new save games.

      Bugfix

    • Newscripting backendIL2CPPMono

      Introduced an alternate version of the game using the Mono scripting backend to provide better stability for players experiencing consistent crashes.

      Added an alternate version of the game using Mono to reduce crashes for some users.

    • Newconsole commandcleartrash

      Added the 'cleartrash' command to help players resolve performance drops caused by excessive trash items.

      Added a command to clear trash items.

    • Newdisplay settingAdded

      Added an active display setting allowing players to choose which monitor the game displays on.

    • 🎯BehaviorNPC pathfinding

      Implemented validity checks and failsafes for NPC pathfinding and warping to reduce crashes on specific chipsets.

    • 🎯BehaviorNPC effects cullingAdded

      Implemented NPC effects culling at a distance to improve overall game performance.

    • 🐛Bug fixMaster Chef achievement

      Fixed a bug where the 'Master Chef' achievement was being awarded prematurely.

  8. Mar 29, 2025·Post-launch Patch #4
    • Newwrite permissionsAdded

      Added a system to detect Windows file writing permission issues and provide a pop-up with resolution instructions to prevent save/load failures.

      Added write permissions auto checker

    • Newmultiplayer reportingAdded

      Multiplayer join failures and load times exceeding 90 seconds now automatically submit bug reports to help improve connectivity.

      Added automatic bug reporting for multiplayer join fails

    • Newbug reportingAdded

      Introduced a specific bug report category for employee-related issues to streamline feedback.

      Added a bug report category for employees

    • 🎯Behaviorsave file namingfile-safe

      Product names are now sanitized to be file-safe before saving, preventing potential crashes or save corruption.

      Product names are now made file-safe

    • 🐛Bug fixmanagement clipboard

      Fixed an issue where duplicated text could appear in the management clipboard.

      Prevent duplicated text in clipboard

    • 🐛Bug fixpost office colliders

      Fixed several problematic colliders within the post office to improve movement and interaction.

      Fixed janky colliders

    • 🐛Bug fixprologue 'I'm stuck' buttonbrokenworking

      The 'I'm stuck' button in the prologue now functions correctly.

      Fixed button not working

  9. Mar 26, 2025·Post-launch Patch #2
    • 🎯Behavioritem pickup

      Prevents accidental item pickup while aiming a weapon, improving combat/interaction flow.

      Items are no longer picked up when aiming at them with a gun.

    • 🐛Bug fixsoil pourer

      Ensures soil pourers consistently fill pots as intended.

      Fixed pots sometimes not being filled by the soil pourer.

    • 📝Textdialogue text$500 gold

      Corrected a pricing error in Uncle Nelson's dialogue regarding the Chinese restaurant room.

      Fixed an Uncle Nelson phone call which incorrectly stated that the Chinese restaurant room costs $500.

    • 🐛Bug fixassignment logic

      Picking up a station or pot now correctly unassigns the employee from that object.

      Fixed stations/pots not being unassigned from employees when picked up.

    • 🐛Bug fixeffect clearing

      Zombifying effects now clear correctly, preventing permanent unintended debuffs.

      Fixed 'Zombifying' effects not clearing properly.

    • 🐛Bug fixcharacter appearance

      Haircuts and tattoos are now permanently saved to the player's appearance.

      Fixed player appearance reverting after getting a haircut or tattoo.

    • 🐛Bug fixNPC collision

      Improved collision detection to prevent NPCs from phasing through vehicles.

      Fixed NPCs walking through some vehicles.

    • 🐛Bug fixUI stability

      Resolved a multiplayer UI glitch triggered by the management clipboard.

      Fixed UI getting bugged out by other players using a management clipboard.

    • 🐛Bug fixcheckpoint behavior

      Fixed a critical crash/disconnect that forced non-host players to the menu during vehicle searches.

      Fixed non-host players exiting to the menu when having their vehicle searched at a checkpoint.

    • 🎯Behaviorcheckpoint targeting

      Checkpoint officers now target the nearest player for searches, improving logical interaction.

      The player should now be searched by the closest officer at a checkpoint.

    • 🐛Bug fixsleep transition

      Resolved an employee config error that caused black screens during the sleep sequence.

      Fixed an employee configuration error that I believe was causing black screens when sleeping.

    • 🐛Bug fixemployee initialization

      Fixed a core employee lifecycle bug that was the root cause of multiple other stability issues.

      Fixed employees not uninitializing themselves, causing a number of other bugs.

    • Newphone interfaceAdded

      Added a new phone call interface to support the payphone system.

      New UI element

    • NewintroSkippable

      Players can now skip through the intro sequence.

    • 🛠QoLcash amount selector

      The cash amount selector has been updated for better consistency with other items.

    • 🛠QoLhint popupcenter/leftright

      Moved the hint popup to the right side of the screen for better visibility.

    • 🐛Bug fixmixing station

      Fixed janky liquid pouring animations/behavior at the mixing station.

    • 🐛Bug fixmessage response sound

      Fixed an issue where message response sounds were playing for other players.

  10. Jan 5, 2025·v0.2.1: CO-OP Patch 1+3
    • NewNPCsAdded

      Added Beth as a non-customer NPC to the game world.

      Added Beth

    • NewCurfew Warning30m m

      Added a 30-minute curfew warning to help players manage their time better.

      Added warning

    • NewCharacter Presets6

      Added 6 new character creator presets for faster customization.

      Added presets

    • NewPause MenuAdded

      Added an 'I'm stuck' option to the pause menu to teleport players out of geometry.

      I'm stuck option

    • 🎨VisualRoadsAdded

      Added dirt and cracks to roads for increased visual fidelity.

      Visual update

    • 🎨VisualWheel LODsAdded

      Added wheel Level of Detail (LODs) to improve performance.

      Optimization

    • 🛠QoLDeal Interface

      Changed the layout of the deal completion interface for better clarity.

      Layout change

    • 🎨VisualMorning FogIncreased

      Increased the density of morning fog for atmospheric effect.

      Density increase

    • 🎯BehaviorDealer Window Selection

      Improved the algorithm used for dealer window selection.

      Algorithm improvement

    • 🛠QoLPlayer Name LabelVisibleDisabled

      Player name labels are now disabled when a player is dead.

      Dead players

  11. Dec 15, 2024·Post-launch patch 5
    • Newcurtains/shuttersAdded

      Motel curtains are now functional and shutters were added to the Chinese restaurant room for better privacy.

      Environmental update

    • Newinput hintsAdded

      Added a one-time popup to guide players toward input hints.

      UI improvement

    • 🛠QoLcash slot highlightAdded

      The cash slot now highlights when moving cash, improving visual clarity.

      UI improvement

    • 🎨Visualdumpster fliesAdded

      Added flies to some dumpsters for increased environmental immersion.

      Visual polish

  12. Dec 14, 2024·Post-launch patch 4
    • 🎯Behaviorperformance

      Implemented a NavMesh cache to reduce stuttering caused by repeated NPC path calculations.

      Optimization

    • 🛠QoLUI feedbackGame saved!

      Save points now explicitly display 'Game saved!' to confirm progress has been recorded.

      Clarity

    • 🎨VisualvisualsAdded

      Added more bus stop advertisements to the game world.

      Cosmetic

    • NewdialogueAdded

      Added a new dialogue line for the dealer regarding customer assignment.

      Content

  13. Dec 12, 2024·Post-launch patch 2+3
    • Newview avatarAdded

      Added a third-person view (default 'V') to allow players to observe the physical effects of consumed products on their character.

      New feature

    • NewbasketballsAdded

      Added new basketballs to the basketball court for better environmental interaction.

      Environmental addition

    • 🛠QoLcontact outlinesAdded

      Suppliers and dealers in the contacts app now have colored outlines for easier identification.

      UI clarity

    • 🎯Behaviorwanted levelPersistentCleared on sleep

      Wanted levels are now cleared upon sleeping, providing a way to reset heat.

      Gameplay tweak

    • 📊Numericdebt recovery delay3s s

      Suppliers now wait 3 seconds after a dead drop order before attempting to recover debt.

      Supplier behavior

    • 🐛Bug fixproduct handover

      Fixed a crash/error occurring when handing over specific products to customers.

      Bug fix

    • 🐛Bug fixbus stop colliderMissingFixed

      Fixed a bus stop that was missing its collider, preventing players from clipping through.

      Collision fix

    • 🐛Bug fixsample givingBlockedEnabled

      Fixed an issue where players were unable to give samples while they had a wanted level.

      Interaction fix

    • 🐛Bug fixdealer dialogue

      Fixed an error related to dealer dialogue.

      Text fix

    • 🐛Bug fixMixing Stationingredient limit16Fixed

      Fixed an error that occurred when mixing more than 16 ingredients in a mixing station.

      Stability fix

    • 🐛Bug fixquest UI

      Fixed a visual or functional error within the quest user interface.

      UI fix

  14. Dec 11, 2024·Post-launch patch 1+1
    • Newvoice linesAdded

      Added more unique voice lines to enhance characterization and immersion.

      Added more unique voice lines

    • Newmap iconAdded

      Albert Hoover's supplier stash is now marked on the map for easier navigation.

      Added a map icon for Albert Hoover's supplier stash

    • 🎯Behavioradditive visuals

      Additive visuals are now properly cleared when harvesting plants.

      Additive visuals are now cleared on plant harvest

    • 🐛Bug fixNPC vision

      Fixed a bug where NPCs could see the player through walls.

      Fixed NPCs seeing through some walls

    • 🐛Bug fixshadows

      Corrected a minor shadow rendering issue in the motel room.

      Fixed a minor shadow bug in the motel room

    • 🐛Bug fixvehicle collision

      Fixed a collision issue causing vehicles to clip into the ground near Thompson Construction & Demo.

      Fixed vehicle clipping into ground outside Thompson Construction & Demo

General balance history — Schedule I