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Defect

HeroDefect · Card balance · Hyperbeam · Robot · Focus · Orbs · Energy · Intelligence · Tech
9 patcheslast touched 1w ago▲ +8

Power trajectory

Up = buffed, down = nerfed
-10+10Mar 20, 2026Aug 14, 2026Mar 20, 2026 — Beta Patch Notes - v0.100.0 +1 / -1 (cum 0)Mar 27, 2026 — Beta Patch Notes - v0.101.0 +0 / -1 (cum -1)May 8, 2026 — Beta Patch Notes - v0.105.0 +5 / -0 (cum +4)May 22, 2026 — Beta Patch Notes - v0.106.0 +2 / -1 (cum +5)May 29, 2026 — May Bug Fixes +0 / -1 (cum +4)Jul 3, 2026 — Beta Patch Notes - v0.108.0 +2 / -2 (cum +4)Jul 17, 2026 — Beta Patch Notes - v0.109.0 +3 / -0 (cum +7)Jul 31, 2026 — Beta Patch Notes - v0.110.0 +4 / -1 (cum +10)Aug 14, 2026 — Beta Patch Notes - v0.111.0 +1 / -3 (cum +8)
Zoom into one ability:21 abilities tracked
Filter by change type:6 types in this subject

Patch history

  1. Aug 14, 2026·Beta Patch Notes - v0.111.0+1-3
    • 📊NumericHyperbeamdamage30(38)24(30)

      Hyperbeam reworked to deal less damage; retains focus reduction.

    • 📊NumericThunderdamage6(8)8(11)

      Thunder damage increased, improving Defect's offensive options.

    • 📊NumericNullWeak application2(3)1(2)

      Weak application reduced, making Null less reliable for applying debuffs.

    • 📊NumericSynchronizeFocus2(3)1(2)

      Synchronize focus reduced, lowering its synergy with other Focus-based effects.

  2. Jul 31, 2026·Beta Patch Notes - v0.110.0+4-1
    • 📊NumericBiased Cognitionfocus4(5)5(6)

      Increased focus provided by Biased Cognition to 5(6).

      Increased focus

    • 📊NumericRefractdamage9(12)10(13)

      Increased damage of Refract to 10(13).

      Increased damage

    • 🔁ReworkRocket Punchcost reductionto 0by 1

      Rocket Punch now reduces cost by 1 instead of setting it to 0 when a Status is created.

      Changed from set to subtract

    • 📊NumericSynchronizetemp focus23

      The upgrade for Synchronize now increases temporary focus by 3 instead of 2.

      Upgrade improved

    • ✂️RemovedSynchronizeexhaustExhaustsNo Exhaust

      Synchronize no longer exhausts itself.

      Removed exhaust

    • 📊NumericHyperbeamdamage28(36)30(38)

      Increased damage for Hyperbeam.

      numeric

    • 📊NumericSunderdamage24(32)26(34)

      Increased damage for Sunder.

      numeric

    • 🔁ReworkTrash to Treasureupgrade effectGains InnateLowers cost by 1

      Changed upgrade from Innate to a cost reduction, improving efficiency.

      rework

    • 🔁ReworkCompact (Fuel)effectdraw cardsenergy

      Fuel token no longer draws cards; upgrade now grants 1 additional energy instead of increasing draw.

      mechanic

    • 📊NumericMomentum Strikedamage10(13)11(15)

      Increased damage for Momentum Strike.

      combat

    • 🎯BehaviorScrapediscard behaviordiscards 0-costignores 0-cost

      No longer discards cards whose energy costs are temporarily set to 0 by global effects.

      mechanic

    • 🎯BehaviorShatterexhaustAdded

      Shatter now Exhausts after use.

      mechanic

  3. May 29, 2026·May Bug Fixes-1
    • 🎯BehaviorScrapediscard triggerStar cost 0Energy cost > 0

      Fixed Scrape incorrectly discarding cards that cost zero Energy but have a Star cost.

      bugfix

    • 🛠QoLConsuming Shadowtooltip

      Fixed a spacing issue in the hovertip for Consuming Shadow.

      quality

  4. May 22, 2026·Beta Patch Notes - v0.106.0+2-1
    • 📊NumericFusionEnergy cost2(1)1

      Reduced energy cost to 1; now Exhausts (loses Exhaust on upgrade).

      numeric

    • 📊NumericSynthesisdamage12(18)14(20)

      Increased damage.

      numeric

    • 📊NumericShatterdamage11(15)7(11)

      Decreased damage.

      numeric

    • NewInfused CoreLightning Orbs +1 damage

      Infused Core relic now increases the damage of Lightning Orbs.

      Added damage bonus to Lightning Orbs.

    • 📊NumericHyperbeamdamage26(34)28(36)

      Hyperbeam deals more damage.

      Increased damage.

    • 🔁ReworkShatterEvoke countOnceTwice

      Shatter now evokes all orbs twice, significantly increasing its power.

      Now evokes orbs twice.

    • 📊NumericTesla Coil+Lightning Triggersoncetwice

      Tesla Coil+ now triggers Lightning twice, though the individual hit damage is reduced from 6 to 4.

      Damage decreased but triggers increased.

    • 📊NumericUproardamage5(7)6(8)

      Uproar deals more damage.

      Increased damage.

    • 📊NumericVoltaiccost23

      Increased the energy cost of Voltaic to reduce its efficiency.

      Increased energy cost

  5. Mar 20, 2026·Beta Patch Notes - v0.100.0+1-1
    • 🎯BehaviorHotfixexhaustExhausts

      Now exhausts; upgrade now removes exhaust instead of increasing focus.

      Nerfed

    • 🎯BehaviorRocket Punchcost reductionEnd of turnUntil played

      Cost reduction now persists until the card is actually played.

      Buffed

Defect balance history — Slay the Spire 2