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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·$24.99
Aug 14, 2026 · 4d ago

Beta Patch Notes - v0.111.0

AI summary3d

Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.

Images © Slay the Spire 2 via Steam

Buffs24

  • Axebot
    • Hammer Uppercut:Hammer Uppercut damage increased for Axebot, boosting its threat in both base and scaling contexts.12(14)14(18)
    • Axebot:Axebot gains a stronger survivability boost by gaining 10 HP on each respawn.gains +10 Max HP each time it respawns
    • The One-Two:The dual hit of The One-Two deals more damage per hit and scales slightly higher.9(10)x210(11)x2
  • Mechaknight Flamethrower:Mechaknight's Flamethrower now deals more damage on its turn.8(12)
  • ExoskeletonExoskeleton HP at A8 increases, improving durability.24-28(25-29)24-28(26-30)
  • Globe HeadGalvanic:Galvanic power bonus at A9 increases, making Globe Head stronger.6(6)6(8)
  • Louse ProgenitorStrength gain:Strength gain at A9 increases, improving its scaling.5(5)5(7)
  • Soul FyshDe-Gas move:De-Gas move damage slightly increased.16(17)16(18)
  • EntomancerHP:Entomancer HP at A8 increases, improving durability.145(155)145(165)
  • Colorless CardsRend:Rend energy cost reduced to 1, enabling faster play.21
  • Expect a Fight
    • Expect a Fight:Cost increase to 3, increasing energy requirements but providing higher chunk of Block.2(1)3
    • Expect a Fight:Provides substantial Block on play, scaling with Strength.15(16)
  • Forgotten RitualForgotten Ritual:No longer requires a card to be Exhausted to gain Energy.
  • Rampage
    • Rampage:Rampage base damage increased.910
    • Rampage:Rampage damage scaling increased slightly.5(9)5(10)
  • DefectThunder:Thunder damage increased, improving Defect's offensive options.6(8)8(11)
  • Regent
    • Alignment:Alignment costs fewer stars to cast, enabling earlier use.32
    • Spoils of Battle:Forge value increased, improving the effect of Spoils of Battle.5(8)6(9)
    • Guiding Star:Card draw now occurs on next turn instead of the current turn.this turnnext turn
    • Guiding Star:Star cost reduced, enabling earlier access.21
  • Necrobinder
    • Shroud:Shroud gains more Block, improving sustain.2(3)3(4)
    • Time's Up:Time's Up no longer has Exhaust, enabling reuse.
  • Silent Mirage:Mirage now Exhausts and loses Exhaust on upgrade instead of cost reduction.
  • Quality of Life / UIOn-end-turn effects:Cards with end-of-turn effects now play faster when many are present.

Nerfs10

  • Ancients
    • Tezcatara's Brightest Flame:Tezcatara's Brightest Flame now causes the player to lose more max HP when activated.12
    • Nonupeipe's Beautiful Bracelet:Bracelet now enchants 4 random cards instead of allowing you to select which cards to enchant.4 random cards
  • Colorless CardsRend:Rend base and scaling damage reduced, weakening its overall impact.15(18)10(12)
  • Defect
    • Hyperbeam:Hyperbeam reworked to deal less damage; retains focus reduction.30(38)24(30)
    • Null:Weak application reduced, making Null less reliable for applying debuffs.2(3)1(2)
    • Synchronize:Synchronize focus reduced, lowering its synergy with other Focus-based effects.2(3)1(2)
  • Regent
    • Refine Blade:Refine Blade forge value decreased, reducing bonus from forging.9(13)8(12)
    • Regalite:Regalite relic provides less block on use.64
  • Defect (second entry)Hyperbeam:Hyperbeam damage reduced in the rework.30(38)24(30)
  • SilentBlade of Ink:Blade of Ink's Inky enchantment no longer adds extra damage, though it still applies Weak.Inky enchantmentno additional damage

Bug fixes1

  • Bug FixesGameplay fixes:Several crashes and desync issues addressed across multiple modes.

Other changes9

  • Salvo and Splash
    • Salvo:Salvo swapped to Uncommon rarity.Uncommon
    • Splash:Splash swapped to Rare rarity.Rare
  • Quality of Life / UI
    • Vakuu's Jeweled Mask:Mask now selects a non-Innate power unless all powers are Innate, guiding deck-building choices.
    • Invite button:Invite button appears when the overlay is disabled and shows an error when clicked.
    • Card selection:Players can confirm card selection via E again.
    • Epoch unlock:Epoch unlock VFX sped up in fast mode.
  • Art & VisualsCard art:Added new card art assets and low HP idle animations for all playable characters.
  • LocalizationIndonesian localization:Indonesian localization implemented with English fallback.
  • PerformanceGlyphs:Preloaded only the glyphs required for bold/italic rendering to improve startup time.

subjects affected (23)

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How did this patch land?
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official notes
Slay the Spire 2 · Aug 14, 2026

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Patch history

see all 20

  1. Beta Patch Notes - v0.110.0Jul 31, 2026 · 2w

    Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.

    +238
  2. Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo

    Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.

    +199
  3. Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo

    Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.

    +179
  4. Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo

    A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.

    +71
  5. May Bug FixesMay 29, 2026 · 2mo

    A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.

    +55
  6. Beta Patch Notes - v0.106.0May 22, 2026 · 2mo

    Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.

    +116
  7. Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo

    Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.

    +1
  8. Beta Patch Notes - v0.105.0May 8, 2026 · 3mo

    Beta patch v0.105.0 introduces the Bestiary, replaces the boss Doormaker with Aeonglass, adds new Neow relics, and implements various balance changes across all characters and enemies.

    +124

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