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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·¥ 88.00
Mar 20, 2026 · 2mo ago

Beta Patch Notes - v0.100.0

AI summary9h

A major balance pass focused on reducing infinite loops, introducing a Phobia Mode for accessibility, and reworking several character-specific cards and enemy encounters.

Images © Slay the Spire 2 via Steam

Buffs40

  • Ironclad
    • Expect a Fight:Cost reduced and reworked to gain energy based on Attacks in hand.21
    • Spite:Reworked to deal 5 damage and hit up to 3 times if HP was lost this turn.23
    • Break:Energy cost decreased to make the card more playable.21
    • Break:Increased upgraded damage for higher payoff.20(25)20(30)
    • Cinder:Slight increase to base and upgraded damage.17(22)18(24)
    • Fight Me!:Increased strength gain for better scaling.2(3)3(4)
    • Hemokinesis:Slight increase to damage.14(19)15(20)
    • Tremble:Increased vulnerable application.2(3)3(4)
  • Silent
    • Prepare:Reworked from Prepared; now discards 2 cards to gain energy on the next turn.23
    • Grand Finale:Significant increase to high-end damage.50(60)60(75)
    • Skewer:Slight increase to damage.7(10)8(11)
  • Regent
    • Glow:Reworked to gain more stars and provide a draw effect for the next turn.12
    • Bundle of Joy:Reduced energy cost.21
    • Collision Course:Increased damage.9(12)11(15)
    • Gather Light:Increased block gain.7(10)8(11)
    • Heirloom Hammer:Increased damage.17(22)20(25)
    • I Am Invincible:Increased block gain.9(12)10(13)
    • Kingly Kick:Increased damage.24(30)27(35)
    • Kingly Punch:Increased both base and scaling damage.8(8) / 3(5)8(10) / 4(6)
    • Minion Dive Bomb:Reduced cost to 0 energy.10
    • Parry:Increased block gain.6(9)8(11)
    • Patter:Increased block gain.8(10)9(11)
    • Solar Strike:Slight increase to damage.8(9)9(10)
    • Spoils of Battle:Increased forge value.10(15)12(17)
    • Wrought in War:Increased forge value.5(7)7(9)
  • Necrobinder
    • Danse Macabre:Increased block gain.3(4)4(6)
    • Debilitate:Increased damage.7(9)10(12)
    • Defy:Upgrade now increases block by 3 instead of 1, but no longer increases Weak.+1+3
    • Grave Warden:Increased upgraded block, but no longer upgrades the Soul.8(10)8(11)
    • Sculpting Strike:Slight increase to damage.8(11)9(12)
  • DefectRocket Punch:Cost reduction now persists until the card is actually played.End of turnUntil played
  • Colorless Cards
    • Hidden Gem:Reworked to grant Replay 3 to a random card without Replay.23
    • Seeker Strike:Increased damage.6(9)9(12)
    • Discovery:Now makes the generated card free, including those with Star costs.0 [E]Free to play
    • Eternal Armor:Increased plating gain.7(9)9(12)
    • Production:Upgrade now provides additional energy instead of removing exhaust.Lose Exhaust+1 Energy
  • GeneralAll relics in the shop are now 25 gold cheaper.-25 Gold gold
  • Ancients
    • Hefty Tablet:New Neow blessing: Choose 1 of 3 Rare cards, but add 1 Injury.Added
    • Neow's Talisman:New Neow blessing: Upgrade 1 Strike and 1 Defend.Added
    • Neow's Fury:Increased number of cards returned to hand on upgrade.23

Nerfs18

  • IroncladForgotten Ritual:Now exhausts, preventing it from being used in infinite loops.Exhausts
  • Silent
    • Anticipate:Reduced dexterity gain.3(5)2(3)
    • Corrosive Wave:Reduced poison application.3(4)2(3)
    • Flick-Flack:Slightly reduced damage.7(9)6(8)
    • Pinpoint:Reduced damage.17(22)15(19)
    • Untouchable:Reduced block gain.9(12)7(9)
  • Regent
    • Alignment:Increased cost to use the card.23
    • Minion Strike:Slightly reduced damage.7(10)6(9)
    • Void Form:Now Ethereal; upgrade now removes Ethereal instead of adding a card.Non-EtherealEthereal
  • Necrobinder
    • Banshee's Cry:Increased cost and removed damage increase from upgrade.69(7)
    • Borrowed Time:Increased self-doom and removed energy gain from upgrade.3(3)6(3)
    • Capture Spirit:Reduced souls generated (though HP loss was also reduced).3(4)2(3)
    • Dirge:Now exhausts to prevent infinite loops.Exhausts
    • Seance:Increased cost and removed Soul+ from upgrade.01(0)
  • DefectHotfix:Now exhausts; upgrade now removes exhaust instead of increasing focus.Exhausts
  • GeneralGold-generating relics no longer appear at the Merchant.AvailableRemoved
  • Ancients
    • Neow's Leafy Poultice:Increased HP penalty for the blessing.1012 HP
    • Neow's Precarious Shears:Increased self-damage penalty.1316 HP

Other changes5

  • Ironclad
    • Dominate:Now applies Vulnerable and gains Strength based on the number of Vulnerable on the enemy.Reworked
    • Stoke:Now exhausts the entire hand and adds a random card for each card exhausted.Reworked
  • Regent
    • BEGONE!:Now a skill that creates a Minion Strike instead of dealing damage and creating a Dive Bomb.Damage/Dive BombSkill/Minion Strike
    • CHARGE!!:Now creates Minion Dive Bombs instead of Minion Strikes.Minion StrikeMinion Dive Bomb
  • GeneralCapped power values to prevent overflow/bugs.999,999,999

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Slay the Spire 2 · Mar 20, 2026
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Patch history

see all 14

  1. Beta Patch Notes - v0.106.0
    May 22, 2026 · 1d
    +116
  2. Beta Hotfix Notes - v0.105.1
    May 9, 2026 · 2w
    +1
  3. Beta Patch Notes - v0.105.0
    May 8, 2026 · 2w
    +124
  4. Beta Patch Notes - v0.104.0
    Apr 24, 2026 · 4w
    +112
  5. Beta Hotfix Patch Notes - v0.103.1
    Apr 16, 2026 · 1mo
    1
  6. Beta Patch Notes - v0.103.0
    Apr 10, 2026 · 1mo
    +151
  7. Beta Patch Notes - v0.102.0
    Apr 3, 2026 · 1mo
    +612
  8. Beta Patch Notes - v0.101.0
    Mar 27, 2026 · 1mo
    +184

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