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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·¥ 88.00
May 22, 2026 · 1d ago

Beta Patch Notes - v0.106.0

AI summary9h

Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.

Images © Slay the Spire 2 via Steam

Buffs11

  • Ironclad
    • Drum of Battle:Energy gain on Exhaust now respects Replay and card play duplication effects like Duplicator potion.
    • Howl From Beyond:Trigger moved to the end of the turn, allowing for better synergy with turn-based setups.start of turnend of turn
    • Entrench:Can now gain extra Block from enchantments like Nimble.Added
    • Unrelenting:Increased damage for both base and upgraded versions.12(18)14(20)
  • SilentPounce:Increased damage for both base and upgraded versions.12(18)14(20)
  • RegentFurnace:Increased Forge value.4(6)5(7)
  • NecrobinderDeath March:Increased additional damage.3(4)4(6)
  • Defect
    • Fusion:Reduced energy cost to 1; now Exhausts (loses Exhaust on upgrade).2(1)1
    • Synthesis:Increased damage.12(18)14(20)
  • Mummified HandNow chooses cards in a way more favorable to the player based on cost priorities.Priority-based
  • Skulking ColonyNo longer gains Block.YesNo

Nerfs6

  • RegentMinion Sacrifice:Decreased Block value.9(12)8(11)
  • NecrobinderDebilitate:Decreased the duration of the debuff.3(4)2(3) turns
  • DefectShatter:Decreased damage.11(15)7(11)
  • Skulking Colony
    • Increased health, making the fight longer.70(75)75(80)
    • Hardened Shell:Increased block from Hardened Shell power.1520
  • FastenDecreased additional Block provided by the card.5(7)4(6)

Other changes9

  • Silent
    • Follow Through:Renamed to 'Scare' and rarity increased to Uncommon.CommonUncommon (Scare)
    • Predator:Rarity decreased to Common, making it more accessible.UncommonCommon
  • Regent
    • Sealed Throne:Upgrade changed from granting Innate to reducing Energy cost.Innate-1 Energy cost
    • Astral Pulse:Damage changed from a single hit to two smaller hits.14(18)6x2(8x2)
  • Skulking ColonySmash:Removed Smash move; now uses Zoom on turns 1 and 2.PresentRemoved
  • AeonglassAdjusted moveset and reworked Wither status and Withering Presence power.Adjusted
  • Punch Construct
    • Fast Punch:Changed the attack sequence: Fast Punch now leads into Strong Punch.Follows Strong PunchLeads into Strong Punch
    • Ready:Ready move now leads into Fast Punch.Leads into Fast Punch
    • Now applies Frail instead of Weak.WeakFrail

subjects affected (10)

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How did this patch land?
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official notes
Slay the Spire 2 · May 22, 2026
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Patch history

see all 14

  1. Beta Hotfix Notes - v0.105.1
    May 9, 2026 · 2w
    +1
  2. Beta Patch Notes - v0.105.0
    May 8, 2026 · 2w
    +124
  3. Beta Patch Notes - v0.104.0
    Apr 24, 2026 · 4w
    +112
  4. Beta Hotfix Patch Notes - v0.103.1
    Apr 16, 2026 · 1mo
    1
  5. Beta Patch Notes - v0.103.0
    Apr 10, 2026 · 1mo
    +151
  6. Beta Patch Notes - v0.102.0
    Apr 3, 2026 · 1mo
    +612
  7. Beta Patch Notes - v0.101.0
    Mar 27, 2026 · 1mo
    +184
  8. Beta Patch Notes - v0.100.0
    Mar 20, 2026 · 2mo
    +4018

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