A comprehensive beta update focusing on character balance, relic rarity adjustments, enemy reworks, and significant quality-of-life improvements for multiplayer and UI.
▲Buffs18
- SilentSerpent Form:Increased the damage of the upgraded version of Serpent Form.4(5)→4(6)
- Necrobinder
- Capture Spirit:Capture Spirit damage and Soul generation increased back to previous values.2(3) HP / 2(3) Souls→3(4) HP / 3(4) Souls
- Borrowed Time:Borrowed Time now applies less Doom and can provide more Energy.6(3) Doom / 1 Energy→3 Doom / 1(2) Energy
- Regent
- Arsenal:Arsenal now triggers whenever a card is created instead of when a Colorless card is played, and is now Innate.Play Colorless Card→Create a card
- Falling Star:Increased base and upgraded damage for Falling Star.7(11)→8(12)
- Glitterstream:Increased the amount of block gained next turn.4(6)→5(7)
- Parry:Increased block gain for Parry.8(11)→10(14)
- Refine Blade:Increased the amount of Forge applied.6(10)→9(13)
- Celestial Might:Upgrading Celestial Might now adds an additional hit instead of flat damage.+2 damage→+1 hit
- Guiding Star:Guiding Star now draws cards immediately, significantly improving tempo.Next turn→Immediately
- Sword Sage:Sword Sage no longer increases the cost of Sovereign Blade.Increases Sovereign Blade cost→No cost increase
- Ironclad
- Cinder:Cinder now exhausts a random card in hand, making it more useful for clearing unwanted cards.Top of Draw Pile→Random card in Hand
- Tremble:Tremble now exhausts itself, improving synergy with Ironclad's exhaust-based mechanics.No Exhaust→Exhausts
- Potions & RelicsTiny Mailbox:Tiny Mailbox is now Uncommon and provides 2 potions instead of 1.Common / 1 Potion→Uncommon / 2 Potions
- Waterfall GiantDecreased total HP for both base and upgraded versions.250(260)→240(250) HP
- General
- Map Generation:Elites can no longer spawn on floor 6, making early game slightly more forgiving.Floor 6→Not Floor 6
- Gloom Modifier:Gloom modifier no longer affects ? rooms, preserving map interest.Affects ? rooms and Rest Sites→Affects Rest Sites only
- UI:Increased the in-game feedback form character limit from 500 to 8000.500→8000 chars
▼Nerfs4
- DefectVoltaic:Increased the energy cost of Voltaic to reduce its efficiency.2→3
- Potions & RelicsVexing Puzzlebox:Vexing Puzzlebox now uses 'Free to Play' and only lasts until the end of the turn.0 Energy→Free to Play / End of turn
- DoormakerDoormaker reworked to be less random, with unique powers for each visual phase to reward player agency.Random→Less Random
- Skulking ColonyDeals less damage and damage scales slower.Higher→Lower
◆Other changes11
- SilentPrepared:Prepared has been reverted to its original draw/discard effect, moving away from the energy-generation version.Discard 2, Next turn gain 2(3) Energy→Draw 1(2), Discard 1(2)
- RegentSpoils of War:Increased card draw but significantly reduced the amount of Forge provided.Draw 1 / Forge 12(17)→Draw 2 / Forge 5(8)
- Potions & Relics
- Pendulum:Pendulum now draws a card every 3 turns instead of upon shuffling the draw pile.Shuffle Draw Pile→Every 3 turns
- Permafrost:Permafrost rarity increased to Uncommon.Common→Uncommon
- Bag of Marbles:Bag of Marbles rarity decreased to Common.Uncommon→Common
- Red Mask:Red Mask rarity decreased to Common.Uncommon→Common
- Bellows:Bellows rarity increased to Rare.Uncommon→Rare
- Lasting Candy:Lasting Candy rarity decreased to Uncommon.Rare→Uncommon
- Crossbow:Crossbow now uses the 'Free to Play' keyword instead of '0 Energy'.0 Energy→Free to Play
- Liquid Memories:Liquid Memories potion now uses 'Free to Play' instead of '0 Energy'.0 Energy→Free to Play
- Skulking ColonyNo longer applies Dazed status cards to the player.Applies Dazed→Removed
subjects affected (10)
tap to see balance history
Patch history
- Beta Patch Notes - v0.106.0May 22, 2026 · 1d+11−6→
- Beta Hotfix Notes - v0.105.1May 9, 2026 · 2w+1→
- Beta Patch Notes - v0.105.0May 8, 2026 · 2w+12−4→
- Beta Patch Notes - v0.104.0Apr 24, 2026 · 4w+11−2→
- Beta Hotfix Patch Notes - v0.103.1Apr 16, 2026 · 1mo−1→
- Beta Patch Notes - v0.103.0Apr 10, 2026 · 1mo+15−1→
- Beta Patch Notes - v0.102.0Apr 3, 2026 · 1mo+6−12→
- Beta Patch Notes - v0.100.0Mar 20, 2026 · 2mo+40−18→
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