Hotfix 4.2.2 focuses on bug fixes, crash resolutions, and quality-of-life adjustments, including a significant change to how character 'Assault' abilities distribute damage.
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▲Buffs7
- Saytang, The WatcherNow correctly causes both Fear and Terror, increasing its effectiveness at breaking enemy morale.Terror→Fear and Terror
- Vlad von Carstein
- Fixed an issue where Vlad could not scout ruins while acting as a Hero.Disabled→Enabled
- Fixed an issue where Vlad did not spread growth while acting as a Hero.Disabled→Enabled
- Lizardmen
- Exotic Animals building:The Exotic Animals resource building now also affects Feral Troglodons.→Feral Troglodons
- Blessed Incubator:The Blessed Incubator landmark now also affects Feral Troglodon and Dread Saurian units.→Feral Troglodons, Dread Saurians
- Chaos Sorcerer Lord of Tzeentch (Metal)Added the missing Chaos Warshrine mount option.→Chaos Warshrine
- GeneralFixed an issue where Legendary Heroes would not spawn if the target army was in a settlement under siege.Broken in sieges→Fixed
▼Nerfs2
- Katarin
- Sled:Melee units can now more easily pin down Katarin's sled, reducing her mobility in close quarters.
- Sled:Katarin's sled is now more reliably targeted by missile weapons, increasing her vulnerability to ranged fire.
✚Bug fixes1
- GeneralFixed a crash that could occur during Sea Encounters.
◆Other changes4
- Assault UnitsAssault:Assault abilities for various heroes now spread damage across multiple units in a target army instead of hitting just one, altering the efficiency of army-wide harassment.single unit→random portion of units
- LizardmenExotic Animals building:The hidden recruitment cost reduction effect of the Exotic Animals building is now visible to the player.Hidden→Visible
- Chaos Sorcerer Lord of Tzeentch (Metal)Magic Line:Corrected the skill on the magic line from Evasion to Prismatic Plurality.Evasion→Prismatic Plurality
- GeneralRemoved a randomly generated High Elf name with offensive historical connotations.Offensive name→Removed
subjects affected (7)
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Patch history
- →Hotfix 7.0.1Dec 7, 2025 · 7mo
Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.
- Hotfix 6.3.4Nov 6, 2025 · 8mo
Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.
+2→ - →Hotfix 6.2.2Jul 8, 2025 · 12mo
Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.
- Hotfix 6.2.1Jun 24, 2025 · 13mo
Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.
+8→ - Hotfix 6.1.5Jun 3, 2025 · 13mo
Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.
+5→ - →Hotfix 6.1.4May 20, 2025 · 14mo
Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.
- →Hotfix 6.1.1Mar 27, 2025 · 16mo
Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.
- Hotfix 6.0.4Jan 28, 2025 · 18mo
Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.
+3→
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