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Total War: WARHAMMER III
Total War: WARHAMMER III
ActionStrategy
CREATIVE ASSEMBLY, Feral Interactive · SEGA, Feral Interactive·$59.99
Mar 19, 2024 · 28mo ago

Total War: WARHAMMER III - Hotfix 4.2.2

AI summary1mo

Hotfix 4.2.2 focuses on bug fixes, crash resolutions, and quality-of-life adjustments, including a significant change to how character 'Assault' abilities distribute damage.

Images © Total War: WARHAMMER III via Steam

Buffs7

  • Saytang, The WatcherNow correctly causes both Fear and Terror, increasing its effectiveness at breaking enemy morale.TerrorFear and Terror
  • Vlad von Carstein
    • Fixed an issue where Vlad could not scout ruins while acting as a Hero.DisabledEnabled
    • Fixed an issue where Vlad did not spread growth while acting as a Hero.DisabledEnabled
  • Lizardmen
    • Exotic Animals building:The Exotic Animals resource building now also affects Feral Troglodons.Feral Troglodons
    • Blessed Incubator:The Blessed Incubator landmark now also affects Feral Troglodon and Dread Saurian units.Feral Troglodons, Dread Saurians
  • Chaos Sorcerer Lord of Tzeentch (Metal)Added the missing Chaos Warshrine mount option.Chaos Warshrine
  • GeneralFixed an issue where Legendary Heroes would not spawn if the target army was in a settlement under siege.Broken in siegesFixed

Nerfs2

  • Katarin
    • Sled:Melee units can now more easily pin down Katarin's sled, reducing her mobility in close quarters.
    • Sled:Katarin's sled is now more reliably targeted by missile weapons, increasing her vulnerability to ranged fire.

Bug fixes1

  • GeneralFixed a crash that could occur during Sea Encounters.

Other changes4

  • Assault UnitsAssault:Assault abilities for various heroes now spread damage across multiple units in a target army instead of hitting just one, altering the efficiency of army-wide harassment.single unitrandom portion of units
  • LizardmenExotic Animals building:The hidden recruitment cost reduction effect of the Exotic Animals building is now visible to the player.HiddenVisible
  • Chaos Sorcerer Lord of Tzeentch (Metal)Magic Line:Corrected the skill on the magic line from Evasion to Prismatic Plurality.EvasionPrismatic Plurality
  • GeneralRemoved a randomly generated High Elf name with offensive historical connotations.Offensive nameRemoved

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Total War: WARHAMMER III · Mar 19, 2024

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Patch history

see all 45

  1. Hotfix 7.0.1Dec 7, 2025 · 7mo

    Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.

  2. Hotfix 6.3.4Nov 6, 2025 · 8mo

    Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.

    +2
  3. Hotfix 6.2.2Jul 8, 2025 · 12mo

    Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.

  4. Hotfix 6.2.1Jun 24, 2025 · 13mo

    Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.

    +8
  5. Hotfix 6.1.5Jun 3, 2025 · 13mo

    Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.

    +5
  6. Hotfix 6.1.4May 20, 2025 · 14mo

    Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.

  7. Hotfix 6.1.1Mar 27, 2025 · 16mo

    Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.

  8. Hotfix 6.0.4Jan 28, 2025 · 18mo

    Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.

    +3

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