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Total War: WARHAMMER III
Total War: WARHAMMER III
ActionStrategy
CREATIVE ASSEMBLY, Feral Interactive · SEGA, Feral Interactive·$59.99
Jul 23, 2024 · 24mo ago

Hotfix 5.1.2

AI summary1mo

Hotfix 5.1.2 focuses on stability improvements, fixing various crashes, correcting ability triggers, and resolving economy and unit bugs across multiple factions.

Images © Total War: WARHAMMER III via Steam

Buffs8

  • Hochland Long RiflesExplosive ammunition:Explosive ammunition no longer incorrectly reduces penetration value from 1 to 0.01
  • The Black StaffBound power of darkness:The Black Staff's bound power of darkness now provides +0.3 winds per second and deals equivalent self damage.0.3 winds/s
  • Dwarfs
    • Rune of Stoicism:Rune of Stoicism now correctly affects units that are not nearby when the battle begins.
    • Ancestor Rune:Ancestor Rune now correctly affects units that are not nearby when the battle begins.
    • Rune of Courage:Rune of Courage now correctly affects units that are not nearby when the battle begins.
  • Dark ElvesEconomic Buildings:Buildings that reduce slave count now function immediately upon capturing a settlement, rather than requiring an upgrade.
  • General
    • Fixed an issue where vassal income would significantly reduce after loading a save following the removal of a vassal.
    • Fixed skills that were accidentally granting enemy hero success chance penalties to the player instead of the enemy.

Nerfs1

  • GeneralArmies defeated and sacked are now replenished by 25% instead of 100%.100%25% %

Bug fixes1

  • GeneralFixed an issue where magic item drop or theft chances were not correctly modified by effects on embedded Heroes.

Other changes2

  • Lore of High MagicTempest:Tempest duration now matches its visual duration at 17 seconds for both regular and overcast casts.17s s
  • GeneralRiver crossing battle maps now correctly trigger when fighting on river crossings in Immortal Empires.

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
Total War: WARHAMMER III · Jul 23, 2024

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Patch history

see all 45

  1. Hotfix 7.0.1Dec 7, 2025 · 7mo

    Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.

  2. Hotfix 6.3.4Nov 6, 2025 · 8mo

    Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.

    +2
  3. Hotfix 6.2.2Jul 8, 2025 · 12mo

    Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.

  4. Hotfix 6.2.1Jun 24, 2025 · 13mo

    Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.

    +8
  5. Hotfix 6.1.5Jun 3, 2025 · 13mo

    Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.

    +5
  6. Hotfix 6.1.4May 20, 2025 · 14mo

    Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.

  7. Hotfix 6.1.1Mar 27, 2025 · 16mo

    Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.

  8. Hotfix 6.0.4Jan 28, 2025 · 17mo

    Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.

    +3

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