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Total War: WARHAMMER III
Total War: WARHAMMER III
ActionStrategy
CREATIVE ASSEMBLY, Feral Interactive · SEGA, Feral Interactive·$59.99
Jul 9, 2024 · 24mo ago

Hotfix 5.1.1

AI summary1mo

Hotfix 5.1.1 focuses on stability, bug fixes for various factions, and targeted balancing for Karanak, Deepwood Scouts, and the Warshrine of Tzeentch.

Images © Total War: WARHAMMER III via Steam

Buffs4

  • StegadonIncreased AP missile damage to the intended value.150350
  • General
    • Protection of the Patriarch:Empire technology now applies ward save bonus to Battle Wizards in garrisons.StandardGarrison Wizards
    • Hukon, the Sunderer:Wood Elf technology now affects the Enigmas of Ghyran (Zoats) Regiment of Renown.StandardEnigmas of Ghyran
    • Altdorf Forbidden Magic buildings for Vampire Counts now provide recruitment for Mortis Engines and Terrorgheists.LimitedMortis Engine/Terrorgheist

Nerfs6

  • Karanak
    • Prey Of The Blood God:Damage per tick reduced to normalize the effect with spirit leech.6733
    • Prey Of The Blood God:Limited the number of uses from infinite to 3 to prevent excessive sustain.infinite3
  • Deepwood Scouts
    • Swiftshiver Shards:Range reduced to prevent Swiftshiver Shards from completely outclassing regular arrows.180155
    • Swiftshiver Shards:Calibration distance reduced to balance the ability's effectiveness.120100
  • Warshrine of Tzeentch
    • Giver of Arcane Glory:Reduced the rate of reserve winds generation at maximum intensity.0.20.15
    • Giver of Arcane Glory:Winds regeneration and reserve bonus now only apply to the shrine itself, preventing infinite mana engines created by nearby units.multiplicativeshrine only

Bug fixes2

  • General
    • Fixed an issue where vassals did not provide income after reloading a save.
    • Fixed Legendary Heroes not spawning if the faction capital was besieged.

Other changes3

  • Bordeleaux LandingTemporarily removed the map to make improvements and align it with the original creator's vision.AvailableRemoved
  • General
    • Mentor:Removed the Mentor skill from Legendary Heroes to ensure consistency across all LHs.Some LHRemoved
    • Moved the lore swap button to the left to provide more space for the overcast toggle.

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
Total War: WARHAMMER III · Jul 9, 2024

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Patch history

see all 45

  1. Hotfix 7.0.1Dec 7, 2025 · 7mo

    Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.

  2. Hotfix 6.3.4Nov 6, 2025 · 8mo

    Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.

    +2
  3. Hotfix 6.2.2Jul 8, 2025 · 12mo

    Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.

  4. Hotfix 6.2.1Jun 24, 2025 · 13mo

    Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.

    +8
  5. Hotfix 6.1.5Jun 3, 2025 · 13mo

    Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.

    +5
  6. Hotfix 6.1.4May 20, 2025 · 14mo

    Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.

  7. Hotfix 6.1.1Mar 27, 2025 · 16mo

    Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.

  8. Hotfix 6.0.4Jan 28, 2025 · 17mo

    Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.

    +3

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