Vehicles
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixstability
Fixed vehicles flipping out when parked in water that subsequently freezes or when hitting zombies.
bugfix
- ≈🐛Bug fixexit positions
Corrected several incorrect vehicle exit positions.
bugfix
- ▲🐛Bug fixtrunkinventory persistencewiped→saved
Fixed a critical issue where car trunk contents were being wiped; old saves should now load correctly.
Fix car trunks getting wiped
- ≈🐛Bug fixphysics
Fixed vehicles flinging away when furniture is loaded into them.
- ▲🐛Bug fixattachment
Players can now correctly reattach items that fell off their vehicle.
- ▲🐛Bug fixCamper Van Stovefluid outputNone→Enabled
Fixed the camper van stove not providing fluid output.
- ≈🐛Bug fixlock statenot saving→saving
Fixed an issue where car locks were not saving their state between sessions.
Persistence fix.
- ≈🐛Bug fixkey spawningeverywhere→correct
Fixed a bug causing car keys to appear in incorrect or excessive locations.
Loot fix.
- ▼🐛Bug fixHotwiringRequirementBroken Engines→Working Engines
Fixed a bug that allowed vehicles with broken engines to be hotwired.
Balance fix
- ≈🐛Bug fixphysics
Fixed an issue that prevented players from pushing vehicles underwater.
- ≈🔊Audioaudio—→Removed
Removed car door sounds from vehicles that do not actually have doors.
Removed
- ▲🐛Bug fixconnectivity
Fixed several multiplayer disconnect issues specifically related to vehicle usage.
Fixed
- ≈🎨Visualrust amountHigh→Low
Reduced the visual amount of rust on vehicles for a cleaner look.
Reduce the amount of rust on cars
- ≈🎯Behaviorblood attachmentAttached→Removed
Blood will no longer attach to vehicle wheels, cleaning up visual clutter.
Prevent blood attaching to car wheels
- ≈🐛Bug fixATV loading
Fixed a critical bug where exiting an ATV immediately after loading a save would destroy the vehicle.
Fix destroying ATV when loading from a save while sitting in it and exiting the ATV
- ≈🎯Behaviorupright angleHigh→Adjusted degrees
Adjusted the angle at which cars are considered 'upright' to prevent physics issues.
Physics adjustment
- ▲🐛Bug fixUI hintsVisible→Hidden
Fixed use hint icons appearing incorrectly while in a third-person vehicle view.
UI cleanup
- ≈🐛Bug fixrust visualVanishing→Persistent
Fixed rust vanishing from cars when the chassis was removed.
Visual fix
- ▲🔁ReworknetworkingLaggy→Improved
New and improved vehicle networking for multiplayer, resulting in faster and less laggy movement.
Multiplayer overhaul
- ≈🐛Bug fixcollisionStuck→Fixed
Fixed an issue where players could get stuck in demo bounds while driving.
Bugfix
- ≈🐛Bug fixsync
Fixed vehicle desynchronization issues.
- ≈🐛Bug fixattachment
Fixed an issue where items remained stuck to cars after being moved off, and prevented attaching UCs to cars.
- ≈🐛Bug fixcar keys spawn
Fixed an issue where car keys would fail to spawn after loading a save game.
- ≈🐛Bug fixCameraclipping
Vehicle camera no longer clips through items attached to the vehicle.
- ≈🐛Bug fixAttachmentscollision
Items attached to vehicles no longer cause physics collision issues.
- ▲🎯BehaviorAttachmentspersistence—→Saved
Items attached to vehicles are now correctly saved across sessions.
- ▲🐛Bug fixKeysfunctionality
Fixed an issue where vehicle keys found inside buildings would not work.
Fixed key usage
- ▲🎯BehaviorBox Trucksexit blockingBlocked→Clear
Players and zombies no longer block the exits for box trucks, preventing players from being trapped.
Improved exit pathing
- ▲🐛Bug fixSavingstateStuck→Fixed
Fixed a bug that caused players to get stuck in a vehicle when saving the game while inside one.
Fixed save bug
- ▼🎯Behaviordegradationnone→active
Vehicle parts now correctly degrade over time, adding a maintenance requirement for players.
- ≈📊NumericTurningtire pressure drift effect—→Reduced
Reduced the influence of tire pressure on turning drift, making vehicle handling more consistent.
Tire pressure has less impact on drift.
- ▲🐛Bug fixcollision
Fixed a bug where the box truck lacked collision on its roof.
Fixed box truck roof collision.
- ▲🐛Bug fixcollision
Resolved weird collision and driving issues specifically affecting the van.
Fixed van driving issues.
- ▲🐛Bug fixengine oil
Vehicle engine oil levels now correctly synchronize across the network.
Oil contents now network.
- ▲🐛Bug fixHotwiringinteraction
Fixed an issue preventing players from hotwiring certain vehicles.
Hotwire fix
- ≈🐛Bug fixunlock cheat
Fixed the 'unlock' cheat not functioning correctly for cars.
Cheat fix
- ≈🐛Bug fixwheels
Fixed a bug where cars would occasionally spawn with missing or broken wheels.
Model fix
- ≈🐛Bug fixcollision
Fixed an issue where vans would occasionally collide with invisible objects.
Van collision fix
- ▼🎯Behaviortire frictionStatic→Dynamic
Inclement weather now affects vehicle tire friction, making driving more dangerous during storms.
Weather impact
- ▲🐛Bug fixcollision
Fixed vehicles bouncing off zombies in multiplayer, improving driving consistency.
Zombie collision fix
- ▲🐛Bug fixusability
Fixed general vehicle usability and collision issues, including a fix for passengers disappearing in multiplayer.
General vehicle fix
- ▲🐛Bug fixhandbrakeBroken→Working
The handbrake is now correctly wired and functional.
Wiring fix
- ▲🐛Bug fixRepairMyVehiclepart condition0%→Correct
Fixed RepairMyVehicle incorrectly setting vehicle parts to 0% condition.
Repair bug fix
- ▲✨NewTirestype—→Sport
Added sport tires to pickups and sportscars, likely improving handling or speed.
Added sport tire type to pickup and sportscar
- ▲✨NewLightinghigh beams—→Added
Vehicles now feature high beams for better visibility at night.
Add high beams to vehicles
- ≈✨NewLightingcycle key—→G
Players can now use the G key to cycle through headlight modes.
Press G to cycle headlights
- ▼🎯Behaviorspeed effect—→Panic
Driving at extreme speeds now causes the character to panic, adding a risk factor to high-speed travel.
You get panicked from driving your car really really fast
- ▲🐛Bug fixtransmissionBugged→Fixed
Fixed an issue where vehicles would fail to shift into higher gears.
Fix vehicles not entering upper gears
- ▲🐛Bug fixspawningBugged→Fixed
Resolved an issue where vehicles would not spawn correctly on the main map.
Fix vehicles not spawning on the main map
- ▲✨Newparts—→Added
Expanded the variety of car parts available, including brake assemblies and engine components.
Added brake assembly and 5 engine components
- ▼✨Newimpact damage—→Added
Vehicles now take damage upon impacting objects, and players can take damage from crashing.
Cars take damage and hurt player on crash
- ≈✨Newexplosiveness—→Added
Cars can now explode, which in turn attracts zombies to the location.
Cars can explode
- ▲🎯BehaviorstabilityFlippable→Less Flippable
Vehicles are now significantly less likely to flip over during driving.
Reduced flipping frequency
- ≈✨Newdurability—→Added
Vehicles can now be damaged by gunfire and melee attacks.
Damage from shooting/attacking
- ▼🎯Behaviorbattery reliability—→Stall
Cars with damaged batteries may now stall while driving.
Damaged batteries cause stalling
- ▲🎨Visualanimations—→Added
Added new animations for driving vehicles to increase immersion.
Driving animations added
- ≈📊Numerichorn volumeQuiet→Louder
The car horn is now louder.
Increased volume
- ▲✨Newpresence—→Added
Vehicles have been added to the main map, providing new traversal and utility options.
- ≈🔁ReworkModular Partscustomization—→Added
Vehicles now feature swappable parts that affect functionality; missing or broken parts cause the vehicle to fail in specific ways.
- ≈🎯BehaviorHoodinteraction—→Added
Players can now use the vehicle's hood to open it and access internal components.