Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
▲Buffs5
- ExplosivesScrap metal tier explosives received a massive 6x damage increase.→6x boost
- Hazmat SuitHazmat suits now block sunburns, increasing survival in exposed environments.→Added
- Utility Cabinets (UC)
- Added utility cabinet upkeep readout to the HUD for better resource management.→Added
- Fixed UC menu structure requirements so they are now correctly affected by perk multipliers.
- GeneralSignificantly reduced RAM usage for better overall performance.→Reduced
✚Bug fixes4
- Utility Cabinets (UC)Fixed an issue where UCs were damaging each other when their radii overlapped.
- Vehicles
- Fixed vehicles flipping out when parked in water that subsequently freezes or when hitting zombies.
- Corrected several incorrect vehicle exit positions.
- GeneralImplemented various crash and performance fixes.
◆Other changes6
- ExplosivesAT4:AT4 damage profile reclassified as high explosive for better interaction with game mechanics.→high explosive
- Character ProgressionStrength and Vitality XP are now scaled by the mass of the object being moved, rewarding the movement of heavier items.flat→scaled by mass
- Utility Cabinets (UC)
- Fixed jurisdiction splitting when two utility cabinets are placed close to each other.
- Fixed incorrect assignment of UCs to structures where outdoor cabinets were incorrectly prioritized over indoor ones.
- General
- Loot bags now automatically remove themselves after 4 real-life hours to prevent clutter.→4 hours h
- AI is now discouraged from pathing through water if a bridge is available.→Prefer bridges
subjects affected (6)
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 15 ReleasedDec 17, 2025 · 7mo
Hotfix 15 focuses on stability, multiplayer networking improvements, and various bug fixes for utility cabinets and vehicle interactions.
+5−1→
Recently Updated
6

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

Patch Notes for 17/07/2026
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.
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