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VEIN
VEIN
ActionRPGSimulation
Ramjet Studios · Ramjet Studios·$19.99
Jan 11, 2026 · 7mo ago

0.022 Hotfix 17 Released

AI summary3mo

Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.

Buffs5

  • ExplosivesScrap metal tier explosives received a massive 6x damage increase.6x boost
  • Hazmat SuitHazmat suits now block sunburns, increasing survival in exposed environments.Added
  • Utility Cabinets (UC)
    • Added utility cabinet upkeep readout to the HUD for better resource management.Added
    • Fixed UC menu structure requirements so they are now correctly affected by perk multipliers.
  • GeneralSignificantly reduced RAM usage for better overall performance.Reduced

Bug fixes4

  • Utility Cabinets (UC)Fixed an issue where UCs were damaging each other when their radii overlapped.
  • Vehicles
    • Fixed vehicles flipping out when parked in water that subsequently freezes or when hitting zombies.
    • Corrected several incorrect vehicle exit positions.
  • GeneralImplemented various crash and performance fixes.

Other changes6

  • ExplosivesAT4:AT4 damage profile reclassified as high explosive for better interaction with game mechanics.high explosive
  • Character ProgressionStrength and Vitality XP are now scaled by the mass of the object being moved, rewarding the movement of heavier items.flatscaled by mass
  • Utility Cabinets (UC)
    • Fixed jurisdiction splitting when two utility cabinets are placed close to each other.
    • Fixed incorrect assignment of UCs to structures where outdoor cabinets were incorrectly prioritized over indoor ones.
  • General
    • Loot bags now automatically remove themselves after 4 real-life hours to prevent clutter.4 hours h
    • AI is now discouraged from pathing through water if a bridge is available.Prefer bridges

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
VEIN · Jan 11, 2026

Patch history

see all 65

  1. VEIN 0.024 Hotfix 7Aug 31, 2026 · 18h

    Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.

    +1
  2. VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo

    A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.

    +1
  3. VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo

    Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.

    +4
  4. VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo

    Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.

    +2
  5. VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo

    A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.

    +62
  6. VEIN 0.024 Hotfix 1Jun 3, 2026 · 2mo

    A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.

    +101
  7. VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo

    Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.

    +1
  8. VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo

    Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.

    +101

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