Hotfix 9 focuses on critical stability improvements, crash fixes, and general gameplay bug fixes, including a significant overhaul to vehicle networking and save system reliability.
▲Buffs5
- General
- Containers now have a small performance boost, reducing lag when interacting with them.
- Internal stat systems have been optimized for better speed.
- VehiclesNew and improved vehicle networking for multiplayer, resulting in faster and less laggy movement.Laggy→Improved
- Bases
- Fixed a bug where bases would not save correctly when leaving and returning to an area.Unsaving→Fixed
- Forge/Furnace:Fixed forges and furnaces requiring excessive time before the next coal burn when loaded from a save.Thousands of seconds→Fixed s
▼Nerfs1
- ZombiesHordes:Small hordes now correctly have a cooldown, preventing them from spawning too frequently.None→Added
✚Bug fixes3
- Zombies
- Transformation:Fixed a critical bug where players becoming zombies would get trapped in a loop of transforming.Looping→Fixed
- Fixed an issue where zombies could damage bases even when base damage was disabled.Active→Disabled
- VehiclesFixed an issue where players could get stuck in demo bounds while driving.Stuck→Fixed
◆Other changes5
- General
- Disabled Q/E inventory navigation to prevent conflicts with the 'E' key used to close windows.Q/E→Disabled
- Fixed a bug where conditions were additive instead of multiplicative, correcting how status effects stack.additive→multiplicative
- Renamed 'speed' and 'stress' to 'speed multiplier' and 'stress multiplier' for better clarity.speed/stress→speed multiplier/stress multiplier
- Removed several unusual bird sounds from the game world.→Removed
- Players experiencing DX12 GPU crashes are advised to launch the game using DX11.→Use DX11
subjects affected (4)
tap to see balance history
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo
Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
+5→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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