The Canary Update April 11, 2023 introduces a new farm map, vehicle enhancements including high beams and sport tires, significant UI/UX quality-of-life improvements, and a wide array of critical bug fixes regarding networking and physics.
▲Buffs15
- Vehicles
- Tires:Added sport tires to pickups and sportscars, likely improving handling or speed.→Sport
- Lighting:Vehicles now feature high beams for better visibility at night.→Added
- Fixed an issue where vehicles would fail to shift into higher gears.Bugged→Fixed
- Resolved an issue where vehicles would not spawn correctly on the main map.Bugged→Fixed
- UI & UX
- Workbench:Added shift-clicking for faster item transfer from workbenches to inventory.Manual→Shift-Click
- HUD:Condition levels are now represented by bars on the HUD for better visual tracking.Text/None→Bars
- Inventory:Item nameplates now display the current stack count.Name only→Name + Stack
- Utility Items:Streamlined utility item usage by allowing double-click to equip.Single click/Menu→Double click
- World & Environment
- Server & Admin
- Added a replication graph to optimize server performance and reduce CPU load.→Reduced
- Server hosts can now password-protect their servers.Public→Passworded
- Admin Menu:Admins can now manually control the weather via the admin menu.→Weather Controls
- Added a /stuck command to help players recover from geometry glitches.→/stuck
- BugfixesSurvival:Resolved a critical bug that caused players to lose all items upon death.Losing all→Fixed
▼Nerfs3
- VehiclesDriving at extreme speeds now causes the character to panic, adding a risk factor to high-speed travel.→Panic
- Bugfixes
- Combat:Fixed a bug where thrown canned food dealt excessive damage.Overpowered→Balanced
- AI:Zombies now correctly attack doors, increasing the threat to player bases.Ignoring doors→Attacking doors
✚Bug fixes1
- BugfixesSurvival:Fixed issues with drowning and hypothermia mechanics.Broken→Fixed
◆Other changes4
- VehiclesLighting:Players can now use the G key to cycle through headlight modes.→G
- UI & UXScoreboard:Improved scoreboard readability by using minutes and hours instead of raw seconds.Seconds→Minutes/Hours
- World & Environment
- Added a brand new farm map to the game.→Farm Map
- Added visual rain drops and puddles for increased immersion.→Rain/Puddles
subjects affected (5)
tap to see balance history
Patch history
- VEIN 0.024 Hotfix 7Aug 31, 2026 · 1d
Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
+1→ - VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo
A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.
+1→ - VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo
Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.
+4→ - VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 3mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→
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