PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Dec 18, 2014 · 142mo ago

Update 18.12.2014 (1.45.7.56)

AI summary3mo

Minor update focusing on UI fixes, crew interaction mechanics for machine guns, and specific vehicle balance and bug fixes.

Buffs1

  • M13/M16Crew Replacement:Fixed an error that prevented players from replacing disabled crew members on the M13/M16.ImpossiblePossible

Nerfs2

  • GeneralAnti-air and paired machine guns are now linked to specific crew members; if the linked crew member is disabled, the guns cannot be used.IndependentCrew-linked
  • T-26 / BT-5Limited the number of respawns to 2 for Soviet reserve tanks T-26 and BT-5 to maintain balance.Unlimited/Higher2

Bug fixes4

  • General
    • Fixed an error where tank armor was displayed incorrectly while players were in the queue.
    • Fixed an error that caused water and oil temperatures to be displayed incorrectly on the UI.
    • Fixed an issue where the selected fuel load was not correctly allocated before the battle started.
  • M41 Walker BulldogCommander View:Fixed the 'from commander' camera view for the M41 Walker Bulldog.BrokenFixed

Other changes3

  • General
    • Improved the game mode selection interface for better usability.Improved
    • Added distinct icons in the queue based on the type of vehicle selected by the player.Added
  • ISU-152 / SU-152Ammo Loading:Set up proportional shell loading across modules, allowing them to be used together more effectively.Proportional

subjects affected (5)

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How did this patch land?
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official notes
War Thunder · Dec 18, 2014

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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