Minor update focusing on UI fixes, crew interaction mechanics for machine guns, and specific vehicle balance and bug fixes.
▲Buffs1
- M13/M16Crew Replacement:Fixed an error that prevented players from replacing disabled crew members on the M13/M16.Impossible→Possible
▼Nerfs2
- GeneralAnti-air and paired machine guns are now linked to specific crew members; if the linked crew member is disabled, the guns cannot be used.Independent→Crew-linked
- T-26 / BT-5Limited the number of respawns to 2 for Soviet reserve tanks T-26 and BT-5 to maintain balance.Unlimited/Higher→2
✚Bug fixes4
- General
- Fixed an error where tank armor was displayed incorrectly while players were in the queue.
- Fixed an error that caused water and oil temperatures to be displayed incorrectly on the UI.
- Fixed an issue where the selected fuel load was not correctly allocated before the battle started.
- M41 Walker BulldogCommander View:Fixed the 'from commander' camera view for the M41 Walker Bulldog.Broken→Fixed
◆Other changes3
- General
- Improved the game mode selection interface for better usability.→Improved
- Added distinct icons in the queue based on the type of vehicle selected by the player.→Added
- ISU-152 / SU-152Ammo Loading:Set up proportional shell loading across modules, allowing them to be used together more effectively.→Proportional
subjects affected (5)
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Patch history
- →Update 2.57.0.35Jul 3, 2026 · 4d
- Update 2.57.0.32 — Sound Mods AvailableJul 2, 2026 · 5d+6→
- Update 2.57.0.30Jul 1, 2026 · 6d+7−9→
- Update 2.57.0.27Jun 30, 2026 · 1w+5−1→
- Update 2.57.0.25Jun 29, 2026 · 1w+14−2→
- Update 2.57.0.17Jun 26, 2026 · 1w+5−2→
- Update 2.57.0.13Jun 25, 2026 · 1w+6→
- →Update 2.55.1.165Jun 17, 2026 · 2w
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