PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Dec 23, 2014 · 141mo ago

Update 23.12.2014 (1.45.10.21)

AI summary3mo

A technical update focusing on damage model specifications for a vast number of aircraft and tanks, flight model bugfixes, and various gameplay quality-of-life improvements.

Buffs7

  • General Gameplay
    • Teammate markers in AB/RB tank battles are now visible through walls, buildings, and fences, improving situational awareness.Visible through walls
    • Respawn Zone Repair:The ability to be repaired in respawn zones without needing a repair kit has been restored.RemovedReturned
    • Towing Cable:Fixed the towing cable attachment point, ensuring tanks can be flipped back more reliably.IncorrectCorrect
    • Hangar:Players can now view aircraft modules directly in the hangar.Added
  • P-51D
    • Engine:Fixed engine overheating issues across all modifications.BuggedFixed
    • Flight Control:Fixed an error causing uncontrollable roll after the engine died from damage.UncontrollableFixed
  • Spitfire (LF Mk IX, XVI, 14, 18, 22, 24)Engine:Fixed engine overheating issues for the listed Spitfire variants.BuggedFixed

Nerfs1

  • General GameplayArtillery Strike:Fixed a bug that allowed players to call in artillery strikes after their vehicle had been destroyed.Post-destructionRemoved

Bug fixes1

  • General GameplayFixed an error where ground vehicles would spawn at the same spot; added a grace period without collision to allow vehicles to move apart.Fixed

Other changes4

subjects affected (7)

tap to see balance history

How did this patch land?
🔗
official notes
War Thunder · Dec 23, 2014

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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