Server Update 05.04.2022 focuses on Battle Rating adjustments for ground vehicles and helicopters, aircraft armament updates, and significant balance overhauls for the 'Children of Arachis' content.
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▲Buffs15
- Zachlam TagerBattle Rating decreased from 7.3 to 6.7, allowing it to face weaker opponents.7.3→6.7
- Type 60 ATMBattle Rating decreased from 7.0 to 6.7 across all modes.7.0→6.7
- Mirage F1CArmament:Added Matra R550 Magic 2 missiles to the aircraft's arsenal.→Matra R550 Magic 2
- J-8BArmament:Additional weapon presets have been added for greater flexibility.→Added
- PL-5BMaximum overload increased from 20G to 30G, improving missile agility.20→30 G
- Red Spear ATGMPenetration value significantly increased from 1000mm to 1700mm.1000→1700 mm
- 40 mm McUW-3A cannonNoise level reduced by 17%.→-17% %
- R-LAU
- Rocket launcher stabiliser has been added.→Added
- Launcher aiming speed increased from 5 to 15 deg/sec.5→15 deg/sec
- Fire rate increased from 144 to 240 rounds/min.144→240 rounds/min
- Added smoke grenades fired under the tank.→Added
- Replenishment time reduced from 45s to 30s.45→30 sec
- Q-ADNoise parameters while moving decreased by 35%.→-35% %
- Orbital Beam Emitter
- Speed of the aiming point over terrain increased from 2.5 m/s to 4 m/s.2.5→4 m/s
- Trajectory delay reduced from 3s to 2s, making the attack more responsive.3→2 s
▼Nerfs25
- PUMABattle Rating increased from 8.3 to 9.0 across all modes, placing it against tougher opponents.8.3→9.0
- Begleitpanzer 57
- Arcade Battles:Battle Rating in Arcade Battles increased from 9.0 to 9.3.9.0→9.3
- Realistic Battles:Battle Rating in Realistic Battles increased from 8.7 to 9.0.8.7→9.0
- Mi-28ABattle Rating increased from 9.7 to 10.0 in all modes.9.7→10.0
- PL-5B
- Self-destruct fuse reduced from 40s to 23s, limiting effective range.40→23 sec
- Instantaneous thrust reduced from 36kN to 27.9kN, affecting acceleration.36→27.9 kN
- Fire Stone ATGMMaximum flight distance severely reduced from 7km to 2km.7→2 km
- 180 mm Maul-Q cannon
- Maul-MP-HE shell:Muzzle velocity reduced from 1200 m/s to 900 m/s.1200→900 m/sec
- Maul-MP-HE shell:Non-contact target sensor release radius reduced from 5m to 2.5m.5→2.5 m
- 40 mm McUW-3A cannonArmor thickness required for fuse detonation increased from 0.1mm to 25mm.0.1→25 mm
- R-LAU
- Night vision devices have been removed.Present→Removed
- Side Skirts:Side skirt durability against kinetic rounds decreased from 180mm to 54mm.180→54 mm
- Hull Side:Hull side armor against kinetic rounds decreased from 200mm to 20mm.200→20 mm
- CT-T
- Night vision devices have been removed.Present→Removed
- Side Skirts:Side skirt durability against kinetic rounds decreased from 180mm to 54mm.180→54 mm
- Hull Side:Hull side armor against kinetic rounds decreased from 200mm to 20mm.200→20 mm
- S-0NC
- Night vision devices have been removed.Present→Removed
- Side Skirts:Side skirt durability against kinetic rounds decreased from 300mm to 60mm.300→60 mm
- Hull Side:Hull side armor against kinetic rounds decreased from 300mm to 30mm.300→30 mm
- Noise parameters while moving increased by 25%.→+25% %
- D-0TR
- Night vision devices have been removed.Present→Removed
- Side Skirts:Side skirt durability against kinetic rounds decreased from 300mm to 60mm.300→60 mm
- Hull Side:Hull side armor against kinetic rounds decreased from 300mm to 30mm.300→30 mm
- Noise parameters while moving increased by 25%.→+25% %
- Q-ADNight vision devices have been removed.Present→Removed
◆Other changes3
- Mirage F1CModifications:Matra 530F modification moved to tier III.Tier II→Tier III
- 180 mm Maul-Q cannonMaul-MP-HE shell:Explosive material clarified as TNT instead of Composition V.Composition V→TNT
- 40 mm McUW-3A cannonFuse delay distance increased from 0.5m to 1.5m.0.5→1.5 m
subjects affected (18)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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