PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Dec 19, 2023 · 32mo ago

Update 2.33.0.31

AI summary3mo

Update 2.33.0.31 focuses on ground vehicle fragment calculations, flight model adjustments for the JAS39, and various bug fixes for aircraft and UI.

Images © War Thunder via Steam

Buffs5

  • Ground VehiclesFixed an issue where secondary fragments were calculated at a lower amount than intended upon armor penetration, increasing internal damage.
  • AMX
    • Targeting Pod:Restored the target tracking ability for the targeting pod.
    • Targeting Pod:Fixed an issue where the tracked aiming point was not saved when returning pod optics to the previously tracked area.
  • JAS39A/CIncreased maximum speed at sea level to Mach 1.2.M1.2 Mach
  • BMP-2ATGM/Special Weapon:Fixed the missing 'Select special weapon or ATGM' button for console players (PlayStation and Xbox).MissingAdded

Nerfs2

  • JAS39A/C
    • Steady Turn:Reduced the angular speed of steady turns, slightly decreasing maneuverability at high speeds.23.5-24.521.0-21.5 °/s
    • Reduced maximum speed at 12,000 meters altitude to Mach 2.0.M2.0 Mach

Bug fixes4

  • Ground Vehicles
    • Target Tracker:Fixed a bug where a collapsed radar icon was incorrectly displayed for vehicles with target trackers.
    • Target Tracker:Fixed the missing azimuth scale when not tracking a target for vehicles with target trackers but no detection radar.
  • General
    • Fixed a bug where selected vehicles were not being added to crewslots.
    • Fixed rivers flowing in the wrong direction in Tunisia and Jungle locations.

Other changes3

  • General
    • Improved air combat tips for modern aircraft and added information regarding ground target engagement.Improved
    • Added a control preset for the HORI HPC-045U HOTAS Flight Control System & Mount.Added
    • Improved the readability of text hints on loading screens.Improved

subjects affected (5)

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How did this patch land?
🔗
official notes
War Thunder · Dec 19, 2023

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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