Update 2.33.0.111 focuses on HUD fixes for aircraft, collision corrections on maps, and various bug fixes for ground and naval vehicles.
Images © War Thunder via Steam
▲Buffs4
- MiG-29HUD:Restored CCRP (Constantly Calculated Release Point) for bombs in the HUD.→Restored
- Yak-141HUD:Restored CCRP (Constantly Calculated Release Point) for bombs in the HUD.→Restored
- MapCollisions:Fixed incorrect collisions on destructible buildings (e.g., Spaceport), preventing projectiles from hitting invisible walls.
- GeneralAmmo Belts:Fixed a bug where armor-piercing belt respawn costs remained after the belts were unequipped.→Removed SP
✚Bug fixes4
- Tornado F.3HUD:Fixed a bug where the HUD was missing the target range scale and launch success zone for missiles.
- Tornado ADVHUD:Fixed a bug where the HUD was missing the target range scale and launch success zone for missiles.
- Ground VehiclesFixed a bug that caused an explosion after an ammunition burnout.
- Naval VesselsTurrets:Fixed incorrect reload time display on turrets when changing ammunition types on a single turret.
subjects affected (8)
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Patch history
- →Update 2.57.0.35Jul 3, 2026 · 4d
- Update 2.57.0.32 — Sound Mods AvailableJul 2, 2026 · 5d+6→
- Update 2.57.0.30Jul 1, 2026 · 6d+7−9→
- Update 2.57.0.27Jun 30, 2026 · 1w+5−1→
- Update 2.57.0.25Jun 29, 2026 · 1w+14−2→
- Update 2.57.0.17Jun 26, 2026 · 1w+5−2→
- Update 2.57.0.13Jun 25, 2026 · 1w+6→
- →Update 2.55.1.165Jun 17, 2026 · 2w
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