Update 2.33.0.111 focuses on HUD fixes for aircraft, collision corrections on maps, and various bug fixes for ground and naval vehicles.
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▲Buffs4
- MiG-29HUD:Restored CCRP (Constantly Calculated Release Point) for bombs in the HUD.→Restored
- Yak-141HUD:Restored CCRP (Constantly Calculated Release Point) for bombs in the HUD.→Restored
- MapCollisions:Fixed incorrect collisions on destructible buildings (e.g., Spaceport), preventing projectiles from hitting invisible walls.
- GeneralAmmo Belts:Fixed a bug where armor-piercing belt respawn costs remained after the belts were unequipped.→Removed SP
✚Bug fixes4
- Tornado F.3HUD:Fixed a bug where the HUD was missing the target range scale and launch success zone for missiles.
- Tornado ADVHUD:Fixed a bug where the HUD was missing the target range scale and launch success zone for missiles.
- Ground VehiclesFixed a bug that caused an explosion after an ammunition burnout.
- Naval VesselsTurrets:Fixed incorrect reload time display on turrets when changing ammunition types on a single turret.
subjects affected (8)
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Patch history
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