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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Apr 2, 2025 · 16mo ago

Update 2.45.1.31

AI summary3mo

Update 2.45.1.31 focuses on bug fixes for aircraft and ground vehicles, alongside significant stat adjustments and stability improvements for early-war vehicles.

Images © War Thunder via Steam

Buffs6

  • Garford
    • Reduced gun recoil force, preventing the vehicle from bouncing excessively after firing.
    • Increased rate of fire from 14 to 15 rounds per minute.1415 rpm
    • Improved general mobility and cross-country ability.Improved
  • St-Chamond
    • Increased rate of fire from 10 to 15 rounds per minute.1015 rpm
    • AP shell:Increased initial velocity of armor-piercing shells from 470 to 570 m/s.470570 m/s
  • ZeppelinOverall survivability has been increased.Increased

Nerfs3

  • A7V
    • Reduced rate of fire from 19.8 to 15 rounds per minute.19.815 rpm
    • crew platform:Changed crew platform material from rolled homogeneous armor to structural steel, likely reducing protection.RHAStructural Steel
  • Beutepanzer IVReduced rate of fire from 19.8 to 15 rounds per minute.19.815 rpm

Bug fixes9

  • Su-30SMHUD:Fixed a bug where target type recognition disappeared from the HUD when the target moved off-screen.
  • Sea HarrierHUD:Fixed an issue preventing HUD mode switching while landing gear was deployed.
  • AD-2, AD-4, A-1HFixed a bug where these aircraft failed to sink in water.
  • Beutepanzer IV
    • Fixed a bug causing the tank to slide excessively on slopes.
    • Fixed a bug where guns used shells from the opposite side's rack.
  • Mark V (Male)
    • Fixed a bug causing the tank to slide excessively on slopes.
    • Fixed a bug where guns used shells from the opposite side's rack.
  • ZeppelinFixed a bug where the zeppelin would disappear without an explosion.
  • GeneralGraphics:Fixed a bug where aircraft left a trail against clouds (ghosting).

Other changes2

  • General
    • Battle of Jutland:Fixed overly dark shadows in the Battle of Jutland map.Too DarkFixed
    • Stat Card:Fixed discrepancy between X-ray and stat card for gun depression; now displays with decimal fractions.Decimal Fractions deg

subjects affected (10)

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How did this patch land?
🔗
official notes
War Thunder · Apr 2, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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