
A comprehensive balancing patch focusing on improving the versatility of Thunder Hammers, reliability of Bolt weapons, and refining attack chains and stagger properties across various melee weapons.
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▲Buffs33
- Thunder Hammers
- Heavy Special activated attack:Increased damage against Carapace armor to make the weapon more effective against Elites.1.0→1.5
- Light attack:Improved headshot and critical damage bonus multiplier for all Light attack profiles.0.3→0.5
- Light Strikedown attack:Increased damage for Light Strikedown attacks.{150,300}→{180,350}
- Heavy Relentless attack:Increased damage for the 1st, 2nd, and 3rd targets of Heavy Relentless attacks.{150,300} / {80,160} / {50,100}→{180,350} / {100,200} / {75,150}
- Crucis Mk II Thunder Hammer
- Special activated attack:Significantly reduced self-stun duration after a Light Special activated attack.1.3→0.3 s
- Special activated attack:Significantly reduced self-stun duration after a Heavy Special activated attack.1.3→0.5 s
- Heavy activated attack:Added a small amount of cleave to Heavy activated attacks, allowing them to pass through at least one lesser enemy.None→Added
- Special activate action:Added a new chain from Special activation into Light 1 and a unique vertical Strikedown Heavy attack.→Added
- Special activate buff:Increased the duration of the Special activate buff.4s→5s s
- Light activated attack:Significantly improved the damage of Light activated attacks.{300,600}→{400,750}
- Ironhelm Mk IV Thunder Hammer
- Special activated attack:Reduced self-stun duration after a Light Special activated attack.0.7→0.25 s
- Special activated attack:Reduced self-stun duration after a Heavy Special activated attack.0.7→0.4 s
- Light activated attack:Improved the damage profile of Light activated attacks.{250,500}→{300,600}
- Boltgun / Bolt Pistol
- Reduced sway intensity to make aiming more stable and transitions to ADS smoother.1.0→0.3
- Extended the hitscan radius for bolt projectiles to make shots more forgiving.→Extended
- Bolt projectiles now ignore limbs on non-Monstrosity enemies if the trajectory would have hit the torso or head.Standard→Ignore limbs
- Increased damage modifier against Carapace armor for both near and far range.0.4→0.5
- Significantly increased damage modifiers against Infested enemies.0.5→0.9 (near) / 1.0 (far)
- Locke Mk IIb Spearhead Boltgun
- Significantly improved the wield speed.1.9s→1.6s s
- Improved stagger properties of subsequent hits on the same target.→Improved
- Godwyn-Branx Pattern Bolt Pistol
- Added cleave properties to bolt projectiles.no_cleave→{1.0,3.0}
- Special Push:Reduced chain timings after the Special Push action for hipfire, unwield, and special.0.56 / 0.54 / 0.9→0.4 / 0.4 / 0.75 s
- Devil’s Claw SwordsSpecial parry:Extended the block property of the Special parry to remain active for 0.2s at the start of the riposte attack.→0.2s s
- Slab ShieldPush:Added ranged block properties during the Push action.None→Added
- Branx Pickaxe
- Special bash:Changed stagger category to 'uppercut' and increased impact power distribution for the first 3 targets.melee→uppercut
- Reduced chain timings after Heavy 2 and Push follow-up attacks.0.87 / 1.05 / 0.69 / 1.1→0.8 / 0.8 / 0.62 / 0.9 s
- Combat AxesHeavy attacks:Significantly improved damage and stagger against Maniac enemies for all Heavy attacks on Rashad and Antax marks.0.5→1
- Achlys Mk VIII Combat AxeHeavy attacks:Increased damage modifier against Carapace armor for all Heavy attacks.0.6→0.8
- Lucius Helbore LasgunsMinimally charged shots:Aligned minimum ammo usage for minimally charged shots across all marks to 2.3 (Mk I) / 4 (Mk III)→2
- Tigrus Mk XV Heavy EvisceratorHeavy attacks:Reduced windup timings for Heavy 1 and Heavy 2 attacks when chained from other attacks.0.76 / 0.85 / 0.6→0.65 / 0.65 / 0.4 s
- Orestes Assault Chainaxes
- Slightly improved the Dodge Distance range on the Mobility stat.{0.8-0.9}→{0.9-1.0}
- Heavy attacks:Significantly improved the movement speed curve for Heavy 1 and Heavy 2 attack windups on the Mk XII mark.→Improved
- Push follow-up attack:Improved stagger properties of the Push follow-up attack to more reliably create space.→Improved
▼Nerfs3
- Thunder Hammers
- Light Special activated attack:Lowered damage modifier against Unyielding armor for Light Special attacks to balance Monstrosity removal.{2.0,3.0}→2.0
- Heavy Special activated attack:Lowered damage modifier against Unyielding armor for Heavy Special attacks.{3.0,5.0}→3.0
- Achlys Mk VIII Combat AxeHeavy attacks:Decreased damage modifier against Unyielding armor for all Heavy attacks.2→1.75
✚Bug fixes1
- Thunder HammersFixed several windup and attack actions that could be incorrectly canceled by sprinting.
subjects affected (14)
tap to see balance history
- Thunder Hammers7
- Crucis Mk II Thunder Hammer6
- Ironhelm Mk IV Thunder Hammer3
- Boltgun / Bolt Pistol5
- Locke Mk IIb Spearhead Boltgun2
- Godwyn-Branx Pattern Bolt Pistol2
- Devil’s Claw Swords1
- Slab Shield1
- Branx Pickaxe2
- Combat Axes1
- Achlys Mk VIII Combat Axe2
- Lucius Helbore Lasguns1
- Tigrus Mk XV Heavy Eviscerator1
- Orestes Assault Chainaxes3
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Patch history
- Hotfix 1.12.3 - Patch NotesJul 6, 2026 · 2w
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.
+1→ - Hotfix 1.12.2 - Patch NotesJul 1, 2026 · 3w
Hotfix 1.12.2 focuses on Skitarii class balance, Vanguard enemy adjustments, and various general stability and bug fixes.
+12−1→ - Hotfix 1.12.1 - Patch NotesJun 25, 2026 · 4w
Hotfix 1.12.1 focuses on stability improvements, crash fixes, and resolving cosmetic and gear issues for the Skitarii DLC.
+2→ - →Hotfix 1.11.7 - Patch NotesMay 18, 2026 · 2mo
Hotfix 1.11.7 addresses a specific connectivity issue occurring during mission failures.
- Hotfix 1.11.5 - Patch NotesApr 27, 2026 · 2mo
Hotfix 1.11.5 focuses on stability improvements, an AMD FSR update, and several bug fixes for class talents and enemy behavior.
+4→ - Patch 1.11.4 - Patch NotesApr 14, 2026 · 3mo
Patch 1.11.4 introduces the first Expedition Map rotation with new nodes and a community goal, alongside balance tweaks for Hive Scum and various stability fixes.
+4−1→ - Patch 1.11.3 - Patch NotesMar 30, 2026 · 3mo
Patch 1.11.3 focuses on stability and bug fixes, addressing enemy spawn timing, crash issues, and mission registration errors.
+1→ - Patch 1.11.2 - Patch NotesMar 26, 2026 · 3mo
Patch 1.11.2 focuses on quality-of-life improvements for Expeditions, various bug fixes for class talents, and stability improvements.
+10−1→
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