PatchDiff
gamesnewsabout
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
ActionAdventureRPG
Fatshark · Fatshark·-75%9,99€
Sep 6, 2024 · 22mo ago

Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT1

AI summary1mo

A comprehensive balancing patch focusing on improving the versatility of Thunder Hammers, reliability of Bolt weapons, and refining attack chains and stagger properties across various melee weapons.

Images © Warhammer 40,000: Darktide via Steam

Buffs33

  • Thunder Hammers
    • Heavy Special activated attack:Increased damage against Carapace armor to make the weapon more effective against Elites.1.01.5
    • Light attack:Improved headshot and critical damage bonus multiplier for all Light attack profiles.0.30.5
    • Light Strikedown attack:Increased damage for Light Strikedown attacks.{150,300}{180,350}
    • Heavy Relentless attack:Increased damage for the 1st, 2nd, and 3rd targets of Heavy Relentless attacks.{150,300} / {80,160} / {50,100}{180,350} / {100,200} / {75,150}
  • Crucis Mk II Thunder Hammer
    • Special activated attack:Significantly reduced self-stun duration after a Light Special activated attack.1.30.3 s
    • Special activated attack:Significantly reduced self-stun duration after a Heavy Special activated attack.1.30.5 s
    • Heavy activated attack:Added a small amount of cleave to Heavy activated attacks, allowing them to pass through at least one lesser enemy.NoneAdded
    • Special activate action:Added a new chain from Special activation into Light 1 and a unique vertical Strikedown Heavy attack.Added
    • Special activate buff:Increased the duration of the Special activate buff.4s5s s
    • Light activated attack:Significantly improved the damage of Light activated attacks.{300,600}{400,750}
  • Ironhelm Mk IV Thunder Hammer
    • Special activated attack:Reduced self-stun duration after a Light Special activated attack.0.70.25 s
    • Special activated attack:Reduced self-stun duration after a Heavy Special activated attack.0.70.4 s
    • Light activated attack:Improved the damage profile of Light activated attacks.{250,500}{300,600}
  • Boltgun / Bolt Pistol
    • Reduced sway intensity to make aiming more stable and transitions to ADS smoother.1.00.3
    • Extended the hitscan radius for bolt projectiles to make shots more forgiving.Extended
    • Bolt projectiles now ignore limbs on non-Monstrosity enemies if the trajectory would have hit the torso or head.StandardIgnore limbs
    • Increased damage modifier against Carapace armor for both near and far range.0.40.5
    • Significantly increased damage modifiers against Infested enemies.0.50.9 (near) / 1.0 (far)
  • Locke Mk IIb Spearhead Boltgun
    • Significantly improved the wield speed.1.9s1.6s s
    • Improved stagger properties of subsequent hits on the same target.Improved
  • Godwyn-Branx Pattern Bolt Pistol
    • Added cleave properties to bolt projectiles.no_cleave{1.0,3.0}
    • Special Push:Reduced chain timings after the Special Push action for hipfire, unwield, and special.0.56 / 0.54 / 0.90.4 / 0.4 / 0.75 s
  • Devil’s Claw SwordsSpecial parry:Extended the block property of the Special parry to remain active for 0.2s at the start of the riposte attack.0.2s s
  • Slab ShieldPush:Added ranged block properties during the Push action.NoneAdded
  • Branx Pickaxe
    • Special bash:Changed stagger category to 'uppercut' and increased impact power distribution for the first 3 targets.meleeuppercut
    • Reduced chain timings after Heavy 2 and Push follow-up attacks.0.87 / 1.05 / 0.69 / 1.10.8 / 0.8 / 0.62 / 0.9 s
  • Combat AxesHeavy attacks:Significantly improved damage and stagger against Maniac enemies for all Heavy attacks on Rashad and Antax marks.0.51
  • Achlys Mk VIII Combat AxeHeavy attacks:Increased damage modifier against Carapace armor for all Heavy attacks.0.60.8
  • Lucius Helbore LasgunsMinimally charged shots:Aligned minimum ammo usage for minimally charged shots across all marks to 2.3 (Mk I) / 4 (Mk III)2
  • Tigrus Mk XV Heavy EvisceratorHeavy attacks:Reduced windup timings for Heavy 1 and Heavy 2 attacks when chained from other attacks.0.76 / 0.85 / 0.60.65 / 0.65 / 0.4 s
  • Orestes Assault Chainaxes
    • Slightly improved the Dodge Distance range on the Mobility stat.{0.8-0.9}{0.9-1.0}
    • Heavy attacks:Significantly improved the movement speed curve for Heavy 1 and Heavy 2 attack windups on the Mk XII mark.Improved
    • Push follow-up attack:Improved stagger properties of the Push follow-up attack to more reliably create space.Improved

Nerfs3

  • Thunder Hammers
    • Light Special activated attack:Lowered damage modifier against Unyielding armor for Light Special attacks to balance Monstrosity removal.{2.0,3.0}2.0
    • Heavy Special activated attack:Lowered damage modifier against Unyielding armor for Heavy Special attacks.{3.0,5.0}3.0
  • Achlys Mk VIII Combat AxeHeavy attacks:Decreased damage modifier against Unyielding armor for all Heavy attacks.21.75

Bug fixes1

  • Thunder HammersFixed several windup and attack actions that could be incorrectly canceled by sprinting.

subjects affected (14)

tap to see balance history

How did this patch land?
🔗
official notes
Warhammer 40,000: Darktide · Sep 6, 2024

Related Deals

Gear, keys & collectibles for Warhammer 40,000: Darktide

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 102

  1. Hotfix 1.12.3 - Patch NotesJul 6, 2026 · 2w

    Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

    +1
  2. Hotfix 1.12.2 - Patch NotesJul 1, 2026 · 3w

    Hotfix 1.12.2 focuses on Skitarii class balance, Vanguard enemy adjustments, and various general stability and bug fixes.

    +121
  3. Hotfix 1.12.1 - Patch NotesJun 25, 2026 · 4w

    Hotfix 1.12.1 focuses on stability improvements, crash fixes, and resolving cosmetic and gear issues for the Skitarii DLC.

    +2
  4. Hotfix 1.11.7 - Patch NotesMay 18, 2026 · 2mo

    Hotfix 1.11.7 addresses a specific connectivity issue occurring during mission failures.

  5. Hotfix 1.11.5 - Patch NotesApr 27, 2026 · 2mo

    Hotfix 1.11.5 focuses on stability improvements, an AMD FSR update, and several bug fixes for class talents and enemy behavior.

    +4
  6. Patch 1.11.4 - Patch NotesApr 14, 2026 · 3mo

    Patch 1.11.4 introduces the first Expedition Map rotation with new nodes and a community goal, alongside balance tweaks for Hive Scum and various stability fixes.

    +41
  7. Patch 1.11.3 - Patch NotesMar 30, 2026 · 3mo

    Patch 1.11.3 focuses on stability and bug fixes, addressing enemy spawn timing, crash issues, and mission registration errors.

    +1
  8. Patch 1.11.2 - Patch NotesMar 26, 2026 · 3mo

    Patch 1.11.2 focuses on quality-of-life improvements for Expeditions, various bug fixes for class talents, and stability improvements.

    +101

Recently Updated

6

Similar Games

6