A large Cove update adds The Cove region with new monsters and mechanics, revises combat balance, and introduces quality-of-life improvements; hotfixes prior to the patch fix crashes and interface issues.
◆その他の変更13
- The Cove
- Introduces The Cove region with new enemies, bosses, curios, art, and music.→The Cove dungeon region adds 7 new monsters, 2 new bosses, new curios, new environment art, and new music.
- Cove monsters emphasize speed, bleed mechanics, healing/guarding, and may influence future regions.→monsters fast and bleed resistant; many bleed-causing attacks; healing and guarding mechanics
- Gameplay
- Adds stress recovery for idle heroes between quests even if not in treatment.→Idle heroes recover a small amount of stress between quests
- Allows selling unused supplies post-quest to recover some resources.→unused dungeon supplies can be sold back at end of quest for a small percentage of value
- Larger roster enables more adventurers to tackle Cove content concurrently.→roster size increased to allow recruiting more heroes for Cove spelunking
- Quicker combat sequences to maintain a brisk tempo.→streamlined combat flow to reduce waits between chained events
- core damage calculation:Revised damage calculation to balance AOE vs single-target attacks and ensure buffs affect both appropriately.→base skill modifier applied directly to weapon damage; buffs applied after total buffs are summed
- Trinkets rebalanced to improve value distribution and encourage diverse builds.→trinkets receive a broader balance pass; rarer trinkets become more valuable; some nerfs and rarity adjustments; more tweaks planned
- Loot pacing adjusted to reduce overly common rare drops in early content.→fewer rare drops in lower level dungeons
- Newbie heroes receive stronger disease resistance upon recruitment.→Resolve level 0 and 1 heroes have higher disease resistance
- Eliminates corpse presence for certain mobs to reduce clutter and interaction complexity.→some small mobs don’t leave corpses
- Refined surprise rules to balance first round engagement and retreat options.→surprised monsters act last in first round but do not lose an entire turn; players cannot retreat during first combat round if surprised
- Corrected speed progression values for several heroes; changes are adjustments to fix erroneous previous data.→speed progression bug fixes for Arbalest, Jester, Leper, Houndmaster (nerf perceived due to spreadsheet errors but actual values corrected)
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パッチ履歴
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
最近更新
6


Patch Notes v1.0.4
Stillwell's Questsのバグ修正、UIテキスト/プレースホルダーの修正、およびMinesのカットシーンにおけるポートレート表示の問題を修正しました。




Beta Patch Notes - WS v1.3.0 / BL v1.5.0
Bannerlord War Sailsベータパッチでは、海戦コンテンツへのアクセスと多様性の向上、新しい係留およびフェリーシステム、開始オプションの拡充、さらに海戦、マップ、UI、クエスト全体にわたる多数のバランス調整と品質向上が行われました。

Hotfix build #538
PlayerSettings.jsonの読み込み失敗時に、破損ファイルをバックアップしてデフォルト設定を復元する自動リカバリー機能を追加するホットフィックスパッチ。

Patch Note #5
Cat Mail Co.のUI/ゲームパッド操作、オーディオ、安定性の修正に加え、入力処理とプレイヤーへのフィードバックを改善するための新しいオーディオ/ボイスコンテンツを追加しました。

Hotfix 1.0.26261
ホットフィックス 1.0.26261では、主にジャンプ可能なオブジェクトの回転に関する問題とマルチプレイヤーでの乗り物のトリックジャンプを修正しました。また、Trader BubblegumとTrader Sprouts向けに様々な装飾用インベントリアイテムを追加しました。

Patch Notes v0.3.23424
パッチノート v0.3.23424では、バグ修正、Quadrant Transfersの有効化、および既知の問題ハブの追加に焦点を当てています。
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